2020-12-02 15:16 EST


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IDProjectCategoryView StatusLast Update
0002389FSSCPmultiplayerpublic2020-11-01 10:39
Reporterbigchunk1 
Assigned ToFSCyborg 
PriorityurgentSeverityminorReproducibilityalways
StatusassignedResolutionopen 
Product Version3.6.12 
Target VersionFixed in Version 
Summary0002389: Multiplayer fighters with ballistic primaries spawn with negative ammo counts
DescriptionThis has happened in multiplayer missions for Blue Planet and Wings of Dawn. Player fighters carrying ballistic primary weapons spawn with ammo counts with very large negative numbers. Numbers like -1907842398426 Or something obscenely large but negative. Upon firing, the weapon does not respond.

Upon respawning, the player's ballistic weapon gets reset with the intended ammunition count and works as if nothing was ever wrong.

The bug is only an issue on the first spawn, but seems to be consistent enough to make me consider replacing ballistic primaries with energy draining alternates.
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-Notes

~0013992

karajorma (administrator)

Is this still an issue?

~0017038

FSCyborg (developer)

Need to investigate before year's end!!
+Notes

-Issue History
Date Modified Username Field Change
2011-01-31 01:04 bigchunk1 New Issue
2011-01-31 01:09 iss_mneur Category gameplay => multiplayer
2012-10-26 03:14 karajorma Note Added: 0013992
2013-12-01 06:16 Echelon9 Status new => feedback
2020-11-01 10:39 FSCyborg Note Added: 0017038
2020-11-01 10:39 FSCyborg Priority normal => urgent
2020-11-01 10:39 FSCyborg Assigned To => FSCyborg
2020-11-01 10:39 FSCyborg Status feedback => assigned
+Issue History