2020-09-30 23:24 EDT

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    PID # Attachment count CategorySeverityStatusUpdatedSummary
  00016075   [FSSCP]
multiplayer
minorcode review (FSCyborg)2020-09-10Rotating subsystems do not rotate for clients
  00012625   [FSSCP]
multiplayer
minorcode review (karajorma)2020-09-10All missles fire when game paused
  00018413   [FSSCP]
multiplayer
crashresolved (Zacam)2020-09-10Int3(): From e:\storage\fso\fs2_open\code\network\psnet2.cpp at line 637
  00018922   [FSSCP]
multiplayer
minorassigned (taylor)2020-09-10Standalone server taken over by next in line after host drops cannot exit debrief
  00018933   [FSSCP]
multiplayer
trivialcode review2020-09-10Clients occasionally jump from place to place.
  0001604101 [FSSCP]
multiplayer
minorcode review (FSCyborg)2020-09-10Time to waypoint for AI ships is only displayed correctly for host
  000189172 [FSSCP]
multiplayer
featureclosed (FSCyborg)2020-09-04Traitor IFF not woking for player ships in coop missions
  000180171 [FSSCP]
multiplayer
trivialassigned (FSCyborg)2020-09-04Wrong missile bank indicated/fired when near depletion.
  000217532 [FSSCP]
multiplayer
crashresolved (FSCyborg)2020-09-04Crash on standalone from player respawning/observer/rearm scenario - aicode 15550
  0001815251 [FSSCP]
multiplayer
majorresolved (FSCyborg)2020-08-30Player AI ships do not initally attack on standalone
  00018294   [FSSCP]
multiplayer
crashclosed2020-07-24Clients crash at end of file transfer
  000182681 [FSSCP]
multiplayer
textcode review (FSCyborg)2020-07-24Switching to campaign mode doesn't update mission description
  00032092   [FSSCP]
Pilot data
majorcode review (Goober5000)2020-07-13Special characters in ship names will break JSON pilot
  00019514414 [FSSCP]
multiplayer
crashclosed (FSCyborg)2020-07-08Standalone crashes - Ship <ship>does not have subsystem <subsystem> linked into the model file
  0002048392 [FSSCP]
SEXPs
majorresolved (karajorma)2020-07-08Several sexps involving setting flags for wings that haven't arrived yet do not work
  000287121 [FSSCP]
FRED
minorresolved (Goober5000)2020-07-07Invalid AI class on turret causes FRED to stop responding
  00021813   [FSSCP]
math-related
minorresolved (Goober5000)2020-07-07Null vec3d from multi_oo_sort_function() line 181
  00031815   [FSSCP]
turrets
minorassigned (Goober5000)2020-07-06Fire on target flag causes turrets to ignore their rotation speeds
  00031804   [FSSCP]
turrets
minoracknowledged (Goober5000)2020-07-06Protect ship - Turret threats: Laser protect ship also causes it to be protected from beams, turrets still track.
  00022772   [FSSCP]
turrets
minornew2020-07-06Turret firing animation has several issues
  0003147153 [FSSCP]
AI
majorresolved (Admiral MS)2020-05-13AI rams stationary targets
  000194717   [FSSCP]
gameplay
featureresolved (Goober5000)2020-05-10Need to make comm system consistent for other ships
  00029423   [FSSCP]
localization
majorresolved (Goober5000)2020-05-06XSTR indexes can cause string overflows in mods
  000080415   [FSSCP]
gameplay
majorassigned (Goober5000)2020-05-05Need to investigate AI in aiturret.cpp
  00027912   [FSSCP]
FRED
minorresolved (Goober5000)2020-05-04Error checking and better handling of invalid wing arrival anchors needed
  00014246   [FSSCP]
gameplay
minorresolved (Goober5000)2020-05-03New iff_defs.tbl teams appear wrongly in F3 hotkey assignement window.
  00028675   [FSSCP]
FRED
minorresolved (Goober5000)2020-05-03Save in retail format isn't removing some newer features
  00031711   [FSSCP]
FRED
minorresolved (Goober5000)2020-04-23FRED doesn't copy multiple waypoint lists
  0003006102 [FSSCP]
FRED
minorresolved2020-04-14FRED crashes when left open and idle for long periods of time.
  000093010   [FSSCP]
gameplay
minorresolved (MageKing17)2020-04-13Weird event bug in the FS2 demo campaign
  000238451 [FSSCP]
models
minorresolved (Goober5000)2020-04-13Destroyed versions of subsystems with subobject do not render those subobjects
  000271510   [FSSCP]
gameplay
majorresolved (Goober5000)2020-04-13Weapons are always loaded on top banks when some banks are empty
  00028951   [FSSCP]
Build system
minorresolved (chief1983)2020-04-13clang compiler warnings
  0002894201 [FSSCP]
Build system
minorresolved (chief1983)2020-04-13Compiler warning fixes for clang
  00029962   [FSSCP]
graphics
majorclosed2020-04-13Flickering screen when using resolution higher to 1080p
  000289021 [FSSCP]
SEXPs
minorclosed2020-04-13Inconsistent behavior in set-object-speed-z
  00026606   [FSSCP]
user interface
textclosed (z64555)2020-04-13Joystick Axis Mis-mapping
  00020324   [FSSCP]
Build system
featureresolved (chief1983)2020-04-13Build request system
  00026615   [FSSCP]
user interface
minorresolved2020-04-13Bank axis does not work with Rx, Ry, Rz
  00031421   [FSSCP]
scripting
minornew2020-04-12$On Weapon Fired Issues
  000315921 [FSSCP]
sound
minorresolved (m_m)2020-04-12looping with play-sound-from-file isn't seamless
  00023553   [FSSCP]
FRED
featureclosed2020-04-12Primary and secondary banks with no default weapons cannot be set
  000287632 [FSSCP]
FRED graphics
minorresolved2020-04-12No warning and background not rendered if first sun doesn't exist
  00023673   [FSSCP]
graphics
minorclosed2020-04-12Any animation with thruster in the name will not load and gives no error
  000205221 [FSSCP]
multiplayer
minorassigned (FSCyborg)2020-01-14Standalone - Int(3) ship_get_indexed_subsys - Player drop related?
  000212922 [FSSCP]
multiplayer
crashresolved (FSCyborg)2020-01-14Assert: (signature >= NPERM_SIG_MIN) in multiutil.cpp line 214
  0003155326 [FSSCP]
HUD
majornew2019-12-28Some HUD tables break targeting brackets at 4K resolutions
  000237751 [FSSCP]
multiplayer
crashresolved (taylor)2019-12-23Crash when pressing F2 after death but before respawn - Assert: model_instance_num < (int)Polygon_model_instances.size()
  000275752 [FSSCP]
multiplayer
crashresolved (Valathil)2019-12-22ASSERTION: "(team_index != -1) && (slot_index != -1)" at multiteamselect.cpp:876
  00028652   [FSSCP]
graphics
crashclosed (Echelon9)2019-12-19"Assert: num == bm_bitmaps[n].handle" in FSPort SM3-03a when -fb_explosions is enabled

newfeedbackacknowledgedconfirmedassignedcode reviewresolvedclosed