2018-02-24 09:59 EST


Changesets: fs2open

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trunk r1074
Timestamp: 2004-06-25 20:28:05
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Added "-targetinfo" to toggle info next to targeted object.
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff ] File ]
trunk r1073
Timestamp: 2004-06-25 20:27:20
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Basic target info next to targeted object.
mod - /trunk/fs2_open/code/hud/hudbrackets.cpp Diff ] File ]
trunk r1072
Timestamp: 2004-06-22 19:15:17
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Added teh FS2 ogg support files. Not in the project so you still don't need the SDK.
add - /trunk/fs2_open/code/sound/ogg File ]
add - /trunk/fs2_open/code/sound/ogg/ogg.cpp File ]
add - /trunk/fs2_open/code/sound/ogg/ogg.h File ]
trunk r1071
Timestamp: 2004-06-22 19:14:10
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Nonworking OGG support for sound (not music) added, disabled load-only-used-weapons code, modification to sound system registry code.
OGG code has been commented out, so you don't need the SDK yet.
mod - /trunk/fs2_open/code/cfile/cfile.cpp Diff ] File ]
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff ] File ]
mod - /trunk/fs2_open/code/sound/ds.cpp Diff ] File ]
mod - /trunk/fs2_open/code/sound/ds.h Diff ] File ]
mod - /trunk/fs2_open/code/sound/sound.cpp Diff ] File ]
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff ] File ]
trunk r1070
Timestamp: 2004-06-19 18:16:20
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Added support for -nomotiondebris
mod - /trunk/fs2_open/code/starfield/starfield.cpp Diff ] File ]
trunk r1069
Timestamp: 2004-06-19 18:15:48
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Added -nomotion debris command line option; also re-ordered categories.
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff ] File ]
mod - /trunk/fs2_open/code/cmdline/cmdline.h Diff ] File ]
trunk r1068
Timestamp: 2004-06-19 08:45:47
Author: RandomTiger
Ported: N/A
Details ] Diff ]
Changed startup code to catch D3D9 request from launcher.
No actual startup code has been implemented.
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff ] File ]
trunk r1067
Timestamp: 2004-06-18 00:59:55
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Only used weapons paged in instead of all, fixed music box in FRED, sound quality settable with SoundSampleRate and SoundSampleBits registry values
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff ] File ]
mod - /trunk/fs2_open/code/freespace2/levelpaging.cpp Diff ] File ]
mod - /trunk/fs2_open/code/gamesnd/eventmusic.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudparse.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudtarget.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
mod - /trunk/fs2_open/code/sound/ds.cpp Diff ] File ]
mod - /trunk/fs2_open/code/sound/ds.h Diff ] File ]
mod - /trunk/fs2_open/code/sound/sound.cpp Diff ] File ]
mod - /trunk/fs2_open/code/sound/sound.h Diff ] File ]
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff ] File ]
trunk r1066
Timestamp: 2004-06-15 17:05:30
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Bumped MAX_MISSION_MESSAGES to 500
mod - /trunk/fs2_open/code/mission/missionmessage.h Diff ] File ]
trunk r1065
Timestamp: 2004-06-15 17:04:18
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Bumped MAX_SEXP_NODES to 3500
mod - /trunk/fs2_open/code/parse/sexp.h Diff ] File ]
trunk r1064
Timestamp: 2004-06-15 16:49:22
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Added hud-set-color and get-current-speed
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.h Diff ] File ]
trunk r1063
Timestamp: 2004-06-08 20:18:50
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
hud-set-color SEXP
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.h Diff ] File ]
trunk r1062
Timestamp: 2004-06-07 21:12:58
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Fix0red the current target's hud info appearing in the corner of the screen.
mod - /trunk/fs2_open/code/hud/hudparse.cpp Diff ] File ]
trunk r1061
Timestamp: 2004-06-07 20:35:43
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Added +Color: option for custom gauges.
mod - /trunk/fs2_open/code/hud/hud.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudparse.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudparse.h Diff ] File ]
trunk r1060
Timestamp: 2004-06-07 03:36:08
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Warpout failure bug fixingness
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
trunk r1059
Timestamp: 2004-06-06 16:04:28
Author: RandomTiger
Ported: N/A
Details ] Diff ]
Commented out mprintf, it was swamping debug console.
Uncommented some code which I hope has plugged the memory leak.
mod - /trunk/fs2_open/code/graphics/grd3dbmpman.cpp Diff ] File ]
mod - /trunk/fs2_open/code/model/modelread.cpp Diff ] File ]
trunk r1058
Timestamp: 2004-06-06 08:25:20
Author: RandomTiger
Ported: N/A
Details ] Diff ]
Added new compression option -pcx32dds, build posted in RSB forum.
Changed flag because of launcher bug, have fixed launcher bug, will distribute later.
Also removed experimental flag from launcher flag list, stupid people were reporting bugs on unfinished code.
mod - /trunk/fs2_open/Freespace2.dsp Diff ] File ]
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff ] File ]
mod - /trunk/fs2_open/code/cmdline/cmdline.h Diff ] File ]
mod - /trunk/fs2_open/code/code.dsp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/grd3dbmpman.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/grd3dsetup.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/grd3dtexture.cpp Diff ] File ]
mod - /trunk/fs2_open/code/sound/speech.cpp Diff ] File ]
trunk r1057
Timestamp: 2004-06-06 07:16:42
Author: RandomTiger
Ported: N/A
Details ] Diff ]
Added pcx compression option -pcx32dds, build posted in RSB forum.
Also removed experimental flag from launcher flag list, stupid people were reporting bugs on unfinished code.
mod - /trunk/fs2_open/code/code.dsp Diff ] File ]
trunk r1056
Timestamp: 2004-06-05 19:31:12
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
More HUD update stuff. Coordinates are now floats, addparent is now obsolete.
mod - /trunk/fs2_open/code/hud/hudparse.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudparse.h Diff ] File ]
trunk r1055
Timestamp: 2004-06-05 15:15:39
Author: phreak
Ported: N/A
Details ] Diff ]
spawn weapons can now be specified to be spawned at different angles other than
the sphere thats used in retail
mod - /trunk/fs2_open/code/weapon/weapon.h Diff ] File ]
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff ] File ]
trunk r1054
Timestamp: 2004-06-05 15:14:42
Author: phreak
Ported: N/A
Details ] Diff ]
added static_random_cone which is used for spawn angle features in multi
mod - /trunk/fs2_open/code/math/staticrand.cpp Diff ] File ]
mod - /trunk/fs2_open/code/math/staticrand.h Diff ] File ]
trunk r1053
Timestamp: 2004-06-01 03:31:57
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Lotsa stuff. Custom gauges w/ ANIs support added, SEXPs to set gauge text, gauge image frames, and gauge coords. These SEXPs and toggle-hud reside in the Hud/change category.
mod - /trunk/fs2_open/code/hud/hud.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudparse.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudparse.h Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.h Diff ] File ]
trunk r1052
Timestamp: 2004-05-31 04:54:13
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Update to make images (not animations) work
mod - /trunk/fs2_open/code/hud/hud.cpp Diff ] File ]
trunk r1051
Timestamp: 2004-05-31 04:32:25
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Custom HUD support, better loading, etc etc.
mod - /trunk/fs2_open/code/hud/hud.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudparse.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudparse.h Diff ] File ]
mod - /trunk/fs2_open/code/parse/parselo.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/parselo.h Diff ] File ]
trunk r1050
Timestamp: 2004-05-30 04:04:49
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Final draft of the HUD parsing system structure. May change how individual coord positions are specified in the TBL. -C
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hud.h Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudparse.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudparse.h Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudshield.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudtarget.cpp Diff ] File ]
mod - /trunk/fs2_open/code/missionui/missionshipchoice.cpp Diff ] File ]
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