Changesets: fs2open

trunk r1199

2004-09-23 19:52

Goober5000


Ported: N/A

Details Diff
fixed two bugs... still more bugs to be found :p
--Goober5000
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File

trunk r1198

2004-09-23 18:51

Goober5000


Ported: N/A

Details Diff
ubersexp implementation complete
--Goober5000
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File

trunk r1197

2004-09-23 01:53

Goober5000


Ported: N/A

Details Diff
a bunch of work on the actual implementation of when-argument
--Goober5000
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File
mod - /trunk/fs2_open/code/parse/sexp.h Diff File

trunk r1196

2004-09-22 17:52

Goober5000


Ported: N/A

Details Diff
further work on ubersexp framework
--Goober5000
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File

trunk r1195

2004-09-22 04:32

Goober5000


Ported: N/A

Details Diff
fixed some small problems in the framework - should be working nicely now;
next step is the actual sexp implementation :-P
--Goober5000
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File

trunk r1194

2004-09-22 02:56

Goober5000


Ported: N/A

Details Diff
checking in framework for when-argument special ubersexp
--Goober5000
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File
mod - /trunk/fs2_open/code/parse/sexp.h Diff File

trunk r1193

2004-09-21 23:50

tbird


Ported: N/A

Details Diff
Modified the image loading to accept 24 and 32 bit images
mod - /trunk/fs2_open/code/tgautils/tgautils.cpp Diff File

trunk r1192

2004-09-17 04:07

Goober5000


Ported: N/A

Details Diff
a bit of reordering
--Goober5000
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File

trunk r1191

2004-09-17 03:12

Goober5000


Ported: N/A

Details Diff
changed around the logic for the 3D warp effect
--Goober5000
mod - /trunk/fs2_open/code/fireball/fireballs.cpp Diff File
mod - /trunk/fs2_open/code/fireball/fireballs.h Diff File
mod - /trunk/fs2_open/code/fireball/warpineffect.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionparse.h Diff File
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File

trunk r1190

2004-09-17 03:11

Goober5000


Ported: N/A

Details Diff
moved ssm stuff to header file so it would work in FRED
--Goober5000
mod - /trunk/fs2_open/code/hud/hudartillery.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudartillery.h Diff File

trunk r1189

2004-09-16 20:28

Goober5000


Ported: N/A

Details Diff
removed player-not-use-ai and changed player-use-ai to take an argument
--Goober5000
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File
mod - /trunk/fs2_open/code/parse/sexp.h Diff File

trunk r1188

2004-09-16 20:18

Goober5000


Ported: N/A

Details Diff
changed toggle-hud to hud-disable; added hud-disable-except-messages
--Goober5000
mod - /trunk/fs2_open/code/hud/hud.cpp Diff File
mod - /trunk/fs2_open/code/hud/hud.h Diff File
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File
mod - /trunk/fs2_open/code/parse/sexp.h Diff File

trunk r1187

2004-09-10 09:55

et1


Ported: N/A

Details Diff
Use yellow warp anim when doing exit jump with "-tbpwarpeffects"
mod - /trunk/fs2_open/code/ship/shipfx.cpp Diff File

trunk r1186

2004-09-10 09:54

et1


Ported: N/A

Details Diff
Implemented "+WeaponMinRange" token. Fixed a crash issue with fighter launch checks
mod - /trunk/fs2_open/code/ship/aicode.cpp Diff File

trunk r1185

2004-09-10 09:51

et1


Ported: N/A

Details Diff
Command line option for TBP for warp stuff, "-tbpwarpeffects"
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff File
mod - /trunk/fs2_open/code/cmdline/cmdline.h Diff File

trunk r1184

2004-09-10 09:50

et1


Ported: N/A

Details Diff
Implemented "+WeaponMinRange" token
mod - /trunk/fs2_open/code/weapon/weapon.h Diff File
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File

trunk r1183

2004-09-05 16:05

Goober5000


Ported: N/A

Details Diff
fix0red something weird
--Goober5000
mod - /trunk/fs2_open/Freespace2.dsp Diff File

trunk r1182

2004-09-05 15:41

Goober5000


Ported: N/A

Details Diff
whoops, fixed this for debug mode
--Goober5000
mod - /trunk/fs2_open/code/decals/decals.cpp Diff File

trunk r1181

2004-09-05 15:25

Goober5000


Ported: N/A

Details Diff
we definitely want browse info... and Sticks wants a mapfile too
--Goober5000
mod - /trunk/fs2_open/Freespace2.dsp Diff File

trunk r1180

2004-09-05 15:23

Goober5000


Ported: N/A

Details Diff
fixed a few warnings
--Goober5000
mod - /trunk/fs2_open/code/decals/decals.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengltexture.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudparse.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudshield.cpp Diff File
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File
mod - /trunk/fs2_open/code/parse/parselo.cpp Diff File
mod - /trunk/fs2_open/code/sound/ds.cpp Diff File

trunk r1179

2004-09-05 14:42

Goober5000


Ported: N/A

Details Diff
MultiUi.cpp should not be in the "Freespace2" project
--Goober5000
mod - /trunk/fs2_open/Freespace2.dsp Diff File

trunk r1178

2004-09-02 00:02

Goober5000


Ported: N/A

Details Diff
fixed a warning
--Goober5000
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File

trunk r1177

2004-08-31 21:26

phreak


Ported: N/A

Details Diff
MISSION_FLAG_USE_NEW_AI fixes for bomber+ missile selection, rapid dumbfire
firing and primary weapons selection
mod - /trunk/fs2_open/code/ship/aicode.cpp Diff File

trunk r1176

2004-08-31 20:58

phreak


Ported: N/A

Details Diff
created the mission flag MISSION_FLAG_USE_NEW_AI

this lets old missions use the retail AI so they are balanced. new missions would
be able to select this in fred so designers can take advantage of it.
mod - /trunk/fs2_open/code/mission/missionparse.h Diff File

trunk r1175

2004-08-31 20:22

Goober5000


Ported: N/A

Details Diff
fixed a small bug in the custom hitpoints mod
--Goober5000
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File
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