Changesets: fs2open
trunk r1549 2005-03-03 02:13 Ported: N/A Details Diff |
Made HUD shield icon auto-generation off unless "generate icon" ship flag is specified for the ship. |
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mod - /trunk/fs2_open/code/hud/hudshield.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||
trunk r1548 2005-03-03 01:41 Ported: N/A Details Diff |
removed the "error" in the new docking code --Goober5000 |
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mod - /trunk/fs2_open/code/ship/aicode.cpp | Diff File | ||
trunk r1547 2005-03-03 01:05 Ported: N/A Details Diff |
Merge of WMC's codebase. "Features and bugs, making Goober say "Grr!", as release would be stalled now for two months for sure" |
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mod - /trunk/fs2_open/code/autopilot/autopilot.cpp | Diff File | ||
mod - /trunk/fs2_open/code/bmpman/bmpman.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp | Diff File | ||
mod - /trunk/fs2_open/code/controlconfig/controlsconfig.h | Diff File | ||
mod - /trunk/fs2_open/code/controlconfig/controlsconfigcommon.cpp | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.h | Diff File | ||
mod - /trunk/fs2_open/code/gamesequence/gamesequence.cpp | Diff File | ||
mod - /trunk/fs2_open/code/gamesequence/gamesequence.h | Diff File | ||
mod - /trunk/fs2_open/code/globalincs/linklist.h | Diff File | ||
mod - /trunk/fs2_open/code/globalincs/systemvars.cpp | Diff File | ||
mod - /trunk/fs2_open/code/globalincs/systemvars.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/2d.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/tmapper.h | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudbrackets.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudshield.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudtarget.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudtargetbox.cpp | Diff File | ||
mod - /trunk/fs2_open/code/io/keycontrol.cpp | Diff File | ||
mod - /trunk/fs2_open/code/io/keycontrol.h | Diff File | ||
mod - /trunk/fs2_open/code/io/mouse.cpp | Diff File | ||
mod - /trunk/fs2_open/code/jpgutils/jpgutils.cpp | Diff File | ||
mod - /trunk/fs2_open/code/jumpnode/jumpnode.cpp | Diff File | ||
mod - /trunk/fs2_open/code/jumpnode/jumpnode.h | Diff File | ||
add - /trunk/fs2_open/code/lab | File | ||
add - /trunk/fs2_open/code/lab/lab.cpp | File | ||
add - /trunk/fs2_open/code/lab/lab.h | File | ||
add - /trunk/fs2_open/code/lab/wmcgui.cpp | File | ||
add - /trunk/fs2_open/code/lab/wmcgui.h | File | ||
mod - /trunk/fs2_open/code/math/vecmat.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/mainhallmenu.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/techmenu.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionshipchoice.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/model.h | Diff File | ||
mod - /trunk/fs2_open/code/model/modelread.cpp | Diff File | ||
mod - /trunk/fs2_open/code/nebula/neb.cpp | Diff File | ||
mod - /trunk/fs2_open/code/object/object.cpp | Diff File | ||
mod - /trunk/fs2_open/code/object/object.h | Diff File | ||
mod - /trunk/fs2_open/code/object/objectdock.cpp | Diff File | ||
mod - /trunk/fs2_open/code/object/objectdock.h | Diff File | ||
mod - /trunk/fs2_open/code/osapi/osapi.h | Diff File | ||
mod - /trunk/fs2_open/code/osapi/outwnd.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.h | Diff File | ||
mod - /trunk/fs2_open/code/playerman/playercontrol.cpp | Diff File | ||
mod - /trunk/fs2_open/code/render/3d.h | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/sound/sound.cpp | Diff File | ||
trunk r1546 2005-03-03 00:32 Ported: N/A Details Diff |
well that was good and wrong |
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mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
trunk r1545 2005-03-02 22:55 Ported: N/A Details Diff |
Turret AI code optimizations. If freaky stuff happens, call WMC() |
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mod - /trunk/fs2_open/code/ship/aicode.cpp | Diff File | ||
trunk r1544 2005-03-02 22:53 Ported: N/A Details Diff |
This should really be like this to prevent crashing |
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mod - /trunk/fs2_open/code/ship/shipcontrails.cpp | Diff File | ||
trunk r1543 2005-03-02 21:39 Ported: N/A Details Diff |
added trilist suport to the poly rendering functions and a gr_bitmap_list function that uses it |
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mod - /trunk/fs2_open/code/graphics/2d.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/tmapper.h | Diff File | ||
mod - /trunk/fs2_open/code/render/3d.h | Diff File | ||
mod - /trunk/fs2_open/code/render/3ddraw.cpp | Diff File | ||
trunk r1542 2005-03-02 19:33 Ported: N/A Details Diff |
use the back buffer for screen saves, this didn't work on Windows at one point but I'm out of things to try and it may be ok after other fixes |
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mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
trunk r1541 2005-03-02 16:24 Ported: N/A Details Diff |
more NO_NETWORK/INF_BUILD goodness for Windows, takes care of a few warnings too |
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mod - /trunk/fs2_open/code/asteroid/asteroid.cpp | Diff File | ||
mod - /trunk/fs2_open/code/controlconfig/controlsconfig.cpp | Diff File | ||
mod - /trunk/fs2_open/code/debris/debris.cpp | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hud.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudartillery.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudconfig.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudescort.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudlock.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudmessage.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudreticle.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudshield.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudsquadmsg.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudtarget.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudtargetbox.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudwingmanstatus.cpp | Diff File | ||
mod - /trunk/fs2_open/code/io/keycontrol.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/barracks.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/mainhallmenu.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/optionsmenu.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/playermenu.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missiongoals.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionlog.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionmessage.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missiontraining.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionbrief.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missiondebrief.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionpause.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionscreencommon.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionshipchoice.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp | Diff File | ||
mod - /trunk/fs2_open/code/nebula/neblightning.cpp | Diff File | ||
mod - /trunk/fs2_open/code/object/collideshipweapon.cpp | Diff File | ||
mod - /trunk/fs2_open/code/object/object.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/playerman/managepilot.cpp | Diff File | ||
mod - /trunk/fs2_open/code/playerman/playercontrol.cpp | Diff File | ||
mod - /trunk/fs2_open/code/popup/popupdead.cpp | Diff File | ||
mod - /trunk/fs2_open/code/radar/radar.cpp | Diff File | ||
mod - /trunk/fs2_open/code/radar/radarorb.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/afterburner.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/aicode.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/aigoals.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/awacs.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/shield.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/shipfx.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/shiphit.cpp | Diff File | ||
mod - /trunk/fs2_open/code/stats/scoring.cpp | Diff File | ||
mod - /trunk/fs2_open/code/stats/stats.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/beam.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/emp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File | ||
trunk r1540 2005-03-02 16:18 Ported: N/A Details Diff |
better support for Inferno builds (in PreProcDefines.h now, no networking support) make sure NO_NETWORK builds are as friendly on Windows as it is on Linux/OSX revert a timeout in Client.h back to the original value before Linux merge |
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mod - /trunk/fs2_open/code/Makefile.am | Diff File | ||
mod - /trunk/fs2_open/code/PreProcDefines.h | Diff File | ||
mod - /trunk/fs2_open/code/fs2open_pxo/Client.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fs2open_pxo/Client.h | Diff File | ||
mod - /trunk/fs2_open/code/fs2open_pxo/TCP_Client.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fs2open_pxo/TCP_Socket.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fs2open_pxo/udpsocket.cpp | Diff File | ||
mod - /trunk/fs2_open/code/globalincs/pstypes.h | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudobserver.cpp | Diff File | ||
mod - /trunk/fs2_open/code/irc/irc.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/optionsmenumulti.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/chatbox.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/fs2ox.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi_campaign.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi_data.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi_dogfight.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi_endgame.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi_ingame.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi_kick.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi_log.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi_obj.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi_observer.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi_oo.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi_options.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi_pause.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi_pinfo.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi_ping.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi_pmsg.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi_rate.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi_respawn.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi_team.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi_update.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi_voice.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi_xfer.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multilag.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multimsgs.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multiteamselect.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multiui.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multiutil.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/psnet.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/psnet2.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/stand_gui-unix.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/stand_gui.cpp | Diff File | ||
mod - /trunk/fs2_open/configure.ac | Diff File | ||
trunk r1539 2005-03-01 22:13 Ported: N/A Details Diff |
that one should never have slipped passed me (Linux specific) |
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mod - /trunk/fs2_open/code/cfile/cfile.cpp | Diff File | ||
trunk r1538 2005-03-01 18:08 Ported: N/A Details Diff |
make sure starfield bitmaps render when not in HTL mode slight header fix for osapi.h add some string overflow protection to modelread and bmpman s/NO_NETWORKING/NO_NETWORK/g (Inferno builds) |
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mod - /trunk/fs2_open/code/bmpman/bmpman.cpp | Diff File | ||
mod - /trunk/fs2_open/code/globalincs/pstypes.h | Diff File | ||
mod - /trunk/fs2_open/code/model/modelread.cpp | Diff File | ||
mod - /trunk/fs2_open/code/osapi/osapi.h | Diff File | ||
mod - /trunk/fs2_open/code/starfield/starfield.cpp | Diff File | ||
mod - /trunk/fs2_open/configure.ac | Diff File | ||
trunk r1537 2005-03-01 18:05 Ported: N/A Details Diff |
unbreak Linux build (not valid C/C++ anyway, block scope) |
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mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
trunk r1536 2005-03-01 01:55 Ported: N/A Details Diff |
oh, hey look I've commited something :D animation system, weapon models detail box alt-tab bug, probly other stuff |
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mod - /trunk/fs2_open/code/decals/decals.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fireball/fireballs.cpp | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/globalincs/windebug.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/2d.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3d.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dbatch.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dbmpman.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dcalls.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dinternal.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dlight.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dsetup.cpp | Diff File | ||
mod - /trunk/fs2_open/code/lighting/lighting.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionbriefcommon.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/model.h | Diff File | ||
mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/modelread.cpp | Diff File | ||
mod - /trunk/fs2_open/code/object/object.cpp | Diff File | ||
mod - /trunk/fs2_open/code/osapi/osapi.cpp | Diff File | ||
mod - /trunk/fs2_open/code/osapi/osapi.h | Diff File | ||
mod - /trunk/fs2_open/code/parse/parselo.h | Diff File | ||
mod - /trunk/fs2_open/code/render/3ddraw.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/aicode.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||
mod - /trunk/fs2_open/code/ship/shipcontrails.cpp | Diff File | ||
mod - /trunk/fs2_open/code/starfield/starfield.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/weapon.h | Diff File | ||
mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File | ||
trunk r1535 2005-02-27 20:24 Ported: N/A Details Diff |
uugh, missed the initial tree move (WMC: probable locking problem) |
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mod - /trunk/fs2_open/code/sound/audiostr.cpp | Diff File | ||
trunk r1534 2005-02-27 19:29 Ported: N/A Details Diff |
Removed unneccessary variable |
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mod - /trunk/fs2_open/code/ship/aicode.cpp | Diff File | ||
trunk r1533 2005-02-27 18:42 Ported: N/A Details Diff |
Added a white component to lightning so it isn't just a big blue block |
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mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
trunk r1532 2005-02-27 18:27 Ported: N/A Details Diff |
Some HUD work |
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mod - /trunk/fs2_open/code/hud/hudparse.cpp | Diff File | ||
trunk r1531 2005-02-27 09:09 Ported: N/A Details Diff |
First stage of "apply to all ships in this wing" weapon loadout button code. Button hooks only, pending interface art. The "apply-to-all" code itself still has to be written. --Goober5000 |
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mod - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionweaponchoice.h | Diff File | ||
trunk r1530 2005-02-27 05:38 Ported: N/A Details Diff |
Nonstandard res stuff |
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mod - /trunk/fs2_open/code/graphics/grd3dbatch.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dinternal.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grstub.h | Diff File | ||
trunk r1529 2005-02-27 02:08 Ported: N/A Details Diff |
More nonstandard res stuff |
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mod - /trunk/fs2_open/code/graphics/2d.h | Diff File | ||
trunk r1528 2005-02-27 02:07 Ported: N/A Details Diff |
nonstandard res HUD stuff |
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mod - /trunk/fs2_open/code/hud/hud.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hud.h | Diff File | ||
trunk r1527 2005-02-23 08:17 Ported: N/A Details Diff |
few more compiler warning fixes (didn't mean to commit iostream.h change) lower warning level to 3 to stop MSVC6 from complaining about C++ headers |
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mod - /trunk/fs2_open/code/fs2open_pxo/Client.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fs2open_pxo/TCP_Client.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudconfig.cpp | Diff File | ||
mod - /trunk/fs2_open/code/sound/audiostr.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ui/slider.cpp | Diff File | ||
mod - /trunk/fs2_open/projects/MSVC_6/code.dsp | Diff File | ||
trunk r1526 2005-02-23 00:11 Ported: N/A Details Diff |
more consolidation of various graphics variables some header cleaning only one tmapper_internal for OGL, don't use more than two tex/pass now seperate out 2d matrix mode to allow -2d_poof in OGL and maybe fix missing interface when set 3d matrix stuff doesn't have corresponding end add dump_frame stuff for OGL, mostly useless but allows trailer recording |
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mod - /trunk/fs2_open/code/graphics/grd3dbatch.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dinternal.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grinternal.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengl.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengltnl.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengltnl.h | Diff File | ||
trunk r1525 2005-02-23 00:05 Ported: N/A Details Diff |
compiler warning fixes (for MSVC++ 6) have the warp effect only load as many LODs as will get used head off strange bug in release when corrupt soundtrack number gets used (will still Assert in debug) don't ever try and save a campaign savefile in multi or standalone modes first try at 32bit->16bit color conversion for TGA code (for TGA only ship textures) |
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mod - /trunk/fs2_open/code/fireball/fireballs.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fs2open_pxo/Client.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fs2open_pxo/TCP_Client.cpp | Diff File | ||
mod - /trunk/fs2_open/code/gamesnd/eventmusic.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missioncampaign.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missioncmdbrief.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/model.h | Diff File | ||
mod - /trunk/fs2_open/code/parse/parselo.cpp | Diff File | ||
mod - /trunk/fs2_open/code/tgautils/tgautils.cpp | Diff File |