Changesets: fs2open

trunk r1649

2005-03-25 01:45

WMCoolmon


Ported: N/A

Details Diff
Initial AI code move commit - note that aigoals.cpp has some escape characters in it, I'm not sure if this is really a problem.
add - /trunk/fs2_open/code/ai File
add - /trunk/fs2_open/code/ai/ai.cpp File
add - /trunk/fs2_open/code/ai/ai.h File
add - /trunk/fs2_open/code/ai/aibig.cpp File
add - /trunk/fs2_open/code/ai/aibig.h File
add - /trunk/fs2_open/code/ai/aicode.cpp File
add - /trunk/fs2_open/code/ai/aigoals.cpp File
add - /trunk/fs2_open/code/ai/aigoals.h File
add - /trunk/fs2_open/code/ai/aiinternal.h File
add - /trunk/fs2_open/code/ai/ailocal.h File
add - /trunk/fs2_open/code/ai/aiturret.cpp File

trunk r1648

2005-03-24 20:10

taylor


Ported: N/A

Details Diff
I think I deserve a medal or something for that one :)
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File

trunk r1647

2005-03-24 18:42

taylor


Ported: N/A

Details Diff
s/gr_ogl_/gr_opengl_/g
add empty gr_opengl_draw_line_list() so that it's not a NULL pointer
make gr_opengl_draw_htl_sphere() just use GLU so we don't need yet another friggin API
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengl.h Diff File
mod - /trunk/fs2_open/code/graphics/gropenglbmpman.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropenglbmpman.h Diff File
mod - /trunk/fs2_open/code/graphics/gropengltnl.cpp Diff File

trunk r1646

2005-03-24 18:38

taylor


Ported: N/A

Details Diff
make sure we don't go one over the number of message avis
mod - /trunk/fs2_open/code/mission/missionmessage.cpp Diff File

trunk r1645

2005-03-24 18:37

taylor


Ported: N/A

Details Diff
fix GCC building
mod - /trunk/fs2_open/code/particle/particle.cpp Diff File

trunk r1644

2005-03-24 18:36

taylor


Ported: N/A

Details Diff
fix compiler warnings with mismatched types and unused variables
cleanup some debug messages so they can be turned off if needed
get rid of extra strstr() check for thrusters since it should never get that far anyway
page_in/page_out of model glows should be better now
removed a bunch of unneeded casts and get type specific math functions right
mod - /trunk/fs2_open/code/graphics/grbatch.cpp Diff File
mod - /trunk/fs2_open/code/math/floating.h Diff File
mod - /trunk/fs2_open/code/math/vecmat.cpp Diff File
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File
mod - /trunk/fs2_open/code/model/modelread.cpp Diff File

trunk r1643

2005-03-24 18:31

taylor


Ported: N/A

Details Diff
make sounds.tbl dynamic
"filename" will never be larger than 33 chars so having it 260 is a waste (freespace.cpp)
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/gamesnd/gamesnd.cpp Diff File
mod - /trunk/fs2_open/code/gamesnd/gamesnd.h Diff File

trunk r1642

2005-03-24 18:29

taylor


Ported: N/A

Details Diff
(re)move some uneeded variables to fix compiler warnings
mod - /trunk/fs2_open/code/missionui/redalert.cpp Diff File
mod - /trunk/fs2_open/code/network/psnet2.cpp Diff File
mod - /trunk/fs2_open/code/radar/radar.cpp Diff File
mod - /trunk/fs2_open/code/radar/radarorb.cpp Diff File
mod - /trunk/fs2_open/code/ship/aicode.cpp Diff File

trunk r1641

2005-03-24 18:27

taylor


Ported: N/A

Details Diff
make sounds.tbl dynamic
have snd_time_remaining() be less stupid
some OpenAL error fixerage
be able to turn off some typically useless debug messages
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/shipfx.cpp Diff File
mod - /trunk/fs2_open/code/sound/ds.cpp Diff File
mod - /trunk/fs2_open/code/sound/sound.cpp Diff File
mod - /trunk/fs2_open/code/sound/sound.h Diff File

trunk r1640

2005-03-24 18:24

taylor


Ported: N/A

Details Diff
use SWARM_MISSILE_DELAY again so that it's easier to keep up with
fix compiler warnings
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File

trunk r1639

2005-03-24 18:22

taylor


Ported: N/A

Details Diff
make sure we will get the right error message
mod - /trunk/fs2_open/code/windows_stub/stubs.cpp Diff File

trunk r1638

2005-03-24 00:50

WMCoolmon


Ported: N/A

Details Diff
no more MSVC compiler warning
mod - /trunk/fs2_open/code/graphics/grbatch.cpp Diff File

trunk r1637

2005-03-23 15:09

phreak


Ported: N/A

Details Diff
Starfield bitmaps should now draw in non-htl mode
mod - /trunk/fs2_open/code/starfield/starfield.cpp Diff File

trunk r1636

2005-03-23 15:08

phreak


Ported: N/A

Details Diff
Some specular values in g3_draw_perspective_bitmap() were being incorrectly set. fixed that
mod - /trunk/fs2_open/code/render/3ddraw.cpp Diff File

trunk r1635

2005-03-21 19:36

taylor


Ported: N/A

Details Diff
fix version check for drivers that support OpenGL 2.0+
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff File

trunk r1634

2005-03-21 18:19

phreak


Ported: N/A

Details Diff
Orb correctly displays in 640x480
mod - /trunk/fs2_open/code/radar/radarorb.cpp Diff File

trunk r1633

2005-03-20 16:07

phreak


Ported: N/A

Details Diff
Add a function to check whether any duplicate jumpnode names exist
mod - /trunk/fs2_open/code/jumpnode/jumpnode.cpp Diff File
mod - /trunk/fs2_open/code/jumpnode/jumpnode.h Diff File

trunk r1632

2005-03-20 15:02

phreak


Ported: N/A

Details Diff
export the functions that deal with the creation and destruction of the starfield buffer.
FRED needs them
mod - /trunk/fs2_open/code/starfield/starfield.cpp Diff File
mod - /trunk/fs2_open/code/starfield/starfield.h Diff File

trunk r1631

2005-03-20 15:01

phreak


Ported: N/A

Details Diff
draw paths and docking points using HTL
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File

trunk r1630

2005-03-20 13:05

phreak


Ported: N/A

Details Diff
lol forgot to commit the function pointer stuff
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff File

trunk r1629

2005-03-19 19:11

phreak


Ported: N/A

Details Diff
high-level implementation for gr_draw_htl_line and gr_draw_htl_sphere
mod - /trunk/fs2_open/code/render/3d.h Diff File
mod - /trunk/fs2_open/code/render/3ddraw.cpp Diff File

trunk r1628

2005-03-19 19:09

phreak


Ported: N/A

Details Diff
Added gr_draw_htl_line and gr_draw_htl sphere
There still needs to be D3D versions implemented, but OGL is done.
Follow that or ask phreak about how its implemented/
mod - /trunk/fs2_open/code/graphics/2d.h Diff File
mod - /trunk/fs2_open/code/graphics/grd3dinternal.h Diff File
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dsetup.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengl.h Diff File
mod - /trunk/fs2_open/code/graphics/gropengltnl.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengltnl.h Diff File

trunk r1627

2005-03-19 16:03

WMCoolmon


Ported: N/A

Details Diff
OpenGL display lists
mod - /trunk/fs2_open/code/graphics/GrD3DStateBlock.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengltnl.cpp Diff File

trunk r1626

2005-03-19 15:45

Goober5000


Ported: N/A

Details Diff
corrected misinformation in comment about surface shields (implicit surface
shields were removed for meshed ships)
--Goober5000
mod - /trunk/fs2_open/code/object/collideshipweapon.cpp Diff File

trunk r1625

2005-03-19 15:35

WMCoolmon


Ported: N/A

Details Diff
small bool fix
mod - /trunk/fs2_open/code/graphics/gropenglbmpman.cpp Diff File
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