Changesets: fs2open
trunk r4924
Timestamp: 2008-10-24 17:14:24 Author: Goober5000 Ported: N/A [ Details ] [ Diff ] |
fix a bug in weapon-create argument validation | ||
mod - /trunk/fs2_open/code/parse/sexp.cpp | [ Diff ] [ File ] | ||
trunk r4923
Timestamp: 2008-10-24 12:54:59 Author: karajorma Ported: N/A [ Details ] [ Diff ] |
Set the type correctly for modify-variable (it used to assume all variables were numbers). Fix setting string variable to the value of another string variable (again). Solve a couple of other minor assertions and crashes. | ||
mod - /trunk/fs2_open/code/fred2/sexp_tree.cpp | [ Diff ] [ File ] | ||
trunk r4922
Timestamp: 2008-10-24 05:05:54 Author: taylor Ported: N/A [ Details ] [ Diff ] |
make sure that we update our subsystem in-use count when removing subsystems (fixes bug where it just keeps wanting more memory but doesn't really need it) |
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mod - /trunk/fs2_open/code/ship/ship.cpp | [ Diff ] [ File ] | ||
trunk r4921
Timestamp: 2008-10-24 05:03:46 Author: taylor Ported: N/A [ Details ] [ Diff ] |
more if-statement fixing fix the fix so that it's actually fixed (re: Mantis 0001676) |
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mod - /trunk/fs2_open/code/ship/shipfx.cpp | [ Diff ] [ File ] | ||
trunk r4920
Timestamp: 2008-10-23 11:38:57 Author: Wanderer Ported: N/A [ Details ] [ Diff ] |
patch to improve turret subsystem targeting | ||
mod - /trunk/fs2_open/code/ai/ai_profiles.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/ai/ai_profiles.h | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/ai/aiturret.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/globalincs/def_files.cpp | [ Diff ] [ File ] | ||
trunk r4919
Timestamp: 2008-10-23 09:27:21 Author: taylor Ported: N/A [ Details ] [ Diff ] |
mode if statement fixage |
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mod - /trunk/fs2_open/code/freespace2/freespace.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/network/multi_endgame.cpp | [ Diff ] [ File ] | ||
trunk r4918
Timestamp: 2008-10-23 09:26:35 Author: taylor Ported: N/A [ Details ] [ Diff ] |
fix bogus ml_printf strings use ml_string over ml_printf where possible remove newlines from ml_* calls, since it gets added already |
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mod - /trunk/fs2_open/code/network/multimsgs.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/network/psnet2.cpp | [ Diff ] [ File ] | ||
trunk r4917
Timestamp: 2008-10-23 09:25:19 Author: taylor Ported: N/A [ Details ] [ Diff ] |
be sure that we sort the mission list properly for a host that isn't the master (for consistency with host-master behavior) |
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mod - /trunk/fs2_open/code/network/multiui.cpp | [ Diff ] [ File ] | ||
trunk r4916
Timestamp: 2008-10-23 09:23:45 Author: taylor Ported: N/A [ Details ] [ Diff ] |
output warnings, errors and asserts to debug log for Linux/OSX allow -no_warn to skip asserts like it does on Windows builds (for consistent behavior) |
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mod - /trunk/fs2_open/code/windows_stub/stubs.cpp | [ Diff ] [ File ] | ||
trunk r4915
Timestamp: 2008-10-23 09:22:11 Author: taylor Ported: N/A [ Details ] [ Diff ] |
this assert will happen during normal multi play, nothing ingame related |
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mod - /trunk/fs2_open/code/ship/ship.cpp | [ Diff ] [ File ] | ||
trunk r4914
Timestamp: 2008-10-23 09:21:02 Author: taylor Ported: N/A [ Details ] [ Diff ] |
restart sounds/music on game browser screen (Mantis 0001279) |
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mod - /trunk/fs2_open/code/network/multiui.cpp | [ Diff ] [ File ] | ||
trunk r4913
Timestamp: 2008-10-23 09:00:21 Author: taylor Ported: N/A [ Details ] [ Diff ] |
final part of the fighter beam fix; freaky as it is, it actually managed to not break anything :D (Mantis 0001795) |
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mod - /trunk/fs2_open/code/network/multimsgs.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/network/multimsgs.h | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/weapon/beam.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/weapon/beam.h | [ Diff ] [ File ] | ||
trunk r4912
Timestamp: 2008-10-23 06:09:12 Author: Wanderer Ported: N/A [ Details ] [ Diff ] |
added 2 missing newlines to debug spew | ||
mod - /trunk/fs2_open/code/model/modelinterp.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/weapon/weapons.cpp | [ Diff ] [ File ] | ||
trunk r4911
Timestamp: 2008-10-23 02:47:12 Author: Wanderer Ported: N/A [ Details ] [ Diff ] |
improved readability per taylor's suggestion | ||
mod - /trunk/fs2_open/code/ai/aiturret.cpp | [ Diff ] [ File ] | ||
trunk r4910
Timestamp: 2008-10-23 00:51:02 Author: taylor Ported: N/A [ Details ] [ Diff ] |
fix stupid bug that messed up last flight date (Mantis 0001274) |
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mod - /trunk/fs2_open/code/network/multi_pinfo.cpp | [ Diff ] [ File ] | ||
trunk r4909
Timestamp: 2008-10-23 00:49:24 Author: taylor Ported: N/A [ Details ] [ Diff ] |
set player speed after respawn to be initial velocity specified in mission (Mantis 0001198) |
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mod - /trunk/fs2_open/code/network/multi_respawn.cpp | [ Diff ] [ File ] | ||
trunk r4908
Timestamp: 2008-10-23 00:47:41 Author: taylor Ported: N/A [ Details ] [ Diff ] |
basic fixing for cmeasure handling over the network, not 100% without packet breaking though (Mantis 0001098) |
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mod - /trunk/fs2_open/code/network/multimsgs.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | [ Diff ] [ File ] | ||
trunk r4907
Timestamp: 2008-10-23 00:44:25 Author: taylor Ported: N/A [ Details ] [ Diff ] |
ingame join related crash fix (the correct value is put in after mission sync) |
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mod - /trunk/fs2_open/code/stats/scoring.cpp | [ Diff ] [ File ] | ||
trunk r4906
Timestamp: 2008-10-23 00:43:19 Author: taylor Ported: N/A [ Details ] [ Diff ] |
pass correct object to primary cycling (fix for multiplayer) |
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mod - /trunk/fs2_open/code/io/keycontrol.cpp | [ Diff ] [ File ] | ||
trunk r4905
Timestamp: 2008-10-23 00:41:19 Author: taylor Ported: N/A [ Details ] [ Diff ] |
fix V's "hack" so that it actually works and doesn't leave unused objects hanging around |
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mod - /trunk/fs2_open/code/network/multi_respawn.cpp | [ Diff ] [ File ] | ||
trunk r4904
Timestamp: 2008-10-23 00:39:54 Author: taylor Ported: N/A [ Details ] [ Diff ] |
fix some NaN that gave invalid values in the standalone UI |
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mod - /trunk/fs2_open/code/network/stand_gui.cpp | [ Diff ] [ File ] | ||
trunk r4903
Timestamp: 2008-10-23 00:38:17 Author: taylor Ported: N/A [ Details ] [ Diff ] |
fix some weird signature checks from retail code |
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mod - /trunk/fs2_open/code/network/multiutil.cpp | [ Diff ] [ File ] | ||
trunk r4902
Timestamp: 2008-10-23 00:30:09 Author: Wanderer Ported: N/A [ Details ] [ Diff ] |
allow option to prevent turrets from targeting too distant bombs | ||
mod - /trunk/fs2_open/code/ai/ai_profiles.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/ai/ai_profiles.h | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/ai/aiturret.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/globalincs/def_files.cpp | [ Diff ] [ File ] | ||
trunk r4901
Timestamp: 2008-10-22 09:56:19 Author: Wanderer Ported: N/A [ Details ] [ Diff ] |
fix for surface shields selecting wrong hit quadrant | ||
mod - /trunk/fs2_open/code/object/collideshipweapon.cpp | [ Diff ] [ File ] | ||
trunk r4900
Timestamp: 2008-10-21 17:37:37 Author: Goober5000 Ported: N/A [ Details ] [ Diff ] |
one last fix | ||
mod - /trunk/fs2_open/code/fred2/voiceactingmanager.cpp | [ Diff ] [ File ] | ||