2018-05-27 12:44 EDT


Changesets: fs2open

Search ] Browse ] Back to Index ]
trunk r4924
Timestamp: 2008-10-24 17:14:24
Author: Goober5000
Ported: N/A
Details ] Diff ]
fix a bug in weapon-create argument validation
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
trunk r4923
Timestamp: 2008-10-24 12:54:59
Author: karajorma
Ported: N/A
Details ] Diff ]
Set the type correctly for modify-variable (it used to assume all variables were numbers). Fix setting string variable to the value of another string variable (again). Solve a couple of other minor assertions and crashes.
mod - /trunk/fs2_open/code/fred2/sexp_tree.cpp Diff ] File ]
trunk r4922
Timestamp: 2008-10-24 05:05:54
Author: taylor
Ported: N/A
Details ] Diff ]
make sure that we update our subsystem in-use count when removing subsystems
(fixes bug where it just keeps wanting more memory but doesn't really need it)
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
trunk r4921
Timestamp: 2008-10-24 05:03:46
Author: taylor
Ported: N/A
Details ] Diff ]
more if-statement fixing
fix the fix so that it's actually fixed (re: Mantis 0001676)
mod - /trunk/fs2_open/code/ship/shipfx.cpp Diff ] File ]
trunk r4920
Timestamp: 2008-10-23 11:38:57
Author: Wanderer
Ported: N/A
Details ] Diff ]
patch to improve turret subsystem targeting
mod - /trunk/fs2_open/code/ai/ai_profiles.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ai/ai_profiles.h Diff ] File ]
mod - /trunk/fs2_open/code/ai/aiturret.cpp Diff ] File ]
mod - /trunk/fs2_open/code/globalincs/def_files.cpp Diff ] File ]
trunk r4919
Timestamp: 2008-10-23 09:27:21
Author: taylor
Ported: N/A
Details ] Diff ]
mode if statement fixage
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff ] File ]
mod - /trunk/fs2_open/code/network/multi_endgame.cpp Diff ] File ]
trunk r4918
Timestamp: 2008-10-23 09:26:35
Author: taylor
Ported: N/A
Details ] Diff ]
fix bogus ml_printf strings
use ml_string over ml_printf where possible
remove newlines from ml_* calls, since it gets added already
mod - /trunk/fs2_open/code/network/multimsgs.cpp Diff ] File ]
mod - /trunk/fs2_open/code/network/psnet2.cpp Diff ] File ]
trunk r4917
Timestamp: 2008-10-23 09:25:19
Author: taylor
Ported: N/A
Details ] Diff ]
be sure that we sort the mission list properly for a host that isn't the master (for consistency with host-master behavior)
mod - /trunk/fs2_open/code/network/multiui.cpp Diff ] File ]
trunk r4916
Timestamp: 2008-10-23 09:23:45
Author: taylor
Ported: N/A
Details ] Diff ]
output warnings, errors and asserts to debug log for Linux/OSX
allow -no_warn to skip asserts like it does on Windows builds (for consistent behavior)
mod - /trunk/fs2_open/code/windows_stub/stubs.cpp Diff ] File ]
trunk r4915
Timestamp: 2008-10-23 09:22:11
Author: taylor
Ported: N/A
Details ] Diff ]
this assert will happen during normal multi play, nothing ingame related
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
trunk r4914
Timestamp: 2008-10-23 09:21:02
Author: taylor
Ported: N/A
Details ] Diff ]
restart sounds/music on game browser screen (Mantis 0001279)
mod - /trunk/fs2_open/code/network/multiui.cpp Diff ] File ]
trunk r4913
Timestamp: 2008-10-23 09:00:21
Author: taylor
Ported: N/A
Details ] Diff ]
final part of the fighter beam fix; freaky as it is, it actually managed to not break anything :D (Mantis 0001795)
mod - /trunk/fs2_open/code/network/multimsgs.cpp Diff ] File ]
mod - /trunk/fs2_open/code/network/multimsgs.h Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
mod - /trunk/fs2_open/code/weapon/beam.cpp Diff ] File ]
mod - /trunk/fs2_open/code/weapon/beam.h Diff ] File ]
trunk r4912
Timestamp: 2008-10-23 06:09:12
Author: Wanderer
Ported: N/A
Details ] Diff ]
added 2 missing newlines to debug spew
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff ] File ]
trunk r4911
Timestamp: 2008-10-23 02:47:12
Author: Wanderer
Ported: N/A
Details ] Diff ]
improved readability per taylor's suggestion
mod - /trunk/fs2_open/code/ai/aiturret.cpp Diff ] File ]
trunk r4910
Timestamp: 2008-10-23 00:51:02
Author: taylor
Ported: N/A
Details ] Diff ]
fix stupid bug that messed up last flight date (Mantis 0001274)
mod - /trunk/fs2_open/code/network/multi_pinfo.cpp Diff ] File ]
trunk r4909
Timestamp: 2008-10-23 00:49:24
Author: taylor
Ported: N/A
Details ] Diff ]
set player speed after respawn to be initial velocity specified in mission (Mantis 0001198)
mod - /trunk/fs2_open/code/network/multi_respawn.cpp Diff ] File ]
trunk r4908
Timestamp: 2008-10-23 00:47:41
Author: taylor
Ported: N/A
Details ] Diff ]
basic fixing for cmeasure handling over the network, not 100% without packet breaking though (Mantis 0001098)
mod - /trunk/fs2_open/code/network/multimsgs.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
trunk r4907
Timestamp: 2008-10-23 00:44:25
Author: taylor
Ported: N/A
Details ] Diff ]
ingame join related crash fix (the correct value is put in after mission sync)
mod - /trunk/fs2_open/code/stats/scoring.cpp Diff ] File ]
trunk r4906
Timestamp: 2008-10-23 00:43:19
Author: taylor
Ported: N/A
Details ] Diff ]
pass correct object to primary cycling (fix for multiplayer)
mod - /trunk/fs2_open/code/io/keycontrol.cpp Diff ] File ]
trunk r4905
Timestamp: 2008-10-23 00:41:19
Author: taylor
Ported: N/A
Details ] Diff ]
fix V's "hack" so that it actually works and doesn't leave unused objects hanging around
mod - /trunk/fs2_open/code/network/multi_respawn.cpp Diff ] File ]
trunk r4904
Timestamp: 2008-10-23 00:39:54
Author: taylor
Ported: N/A
Details ] Diff ]
fix some NaN that gave invalid values in the standalone UI
mod - /trunk/fs2_open/code/network/stand_gui.cpp Diff ] File ]
trunk r4903
Timestamp: 2008-10-23 00:38:17
Author: taylor
Ported: N/A
Details ] Diff ]
fix some weird signature checks from retail code
mod - /trunk/fs2_open/code/network/multiutil.cpp Diff ] File ]
trunk r4902
Timestamp: 2008-10-23 00:30:09
Author: Wanderer
Ported: N/A
Details ] Diff ]
allow option to prevent turrets from targeting too distant bombs
mod - /trunk/fs2_open/code/ai/ai_profiles.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ai/ai_profiles.h Diff ] File ]
mod - /trunk/fs2_open/code/ai/aiturret.cpp Diff ] File ]
mod - /trunk/fs2_open/code/globalincs/def_files.cpp Diff ] File ]
trunk r4901
Timestamp: 2008-10-22 09:56:19
Author: Wanderer
Ported: N/A
Details ] Diff ]
fix for surface shields selecting wrong hit quadrant
mod - /trunk/fs2_open/code/object/collideshipweapon.cpp Diff ] File ]
trunk r4900
Timestamp: 2008-10-21 17:37:37
Author: Goober5000
Ported: N/A
Details ] Diff ]
one last fix
mod - /trunk/fs2_open/code/fred2/voiceactingmanager.cpp Diff ] File ]
First  Prev  1 2 3 ... 40 ... 80 ... 120 ... 160 ... 200 ... 240 241 242 243 244 245 246 ... 280 ... 320 ... 360 ... 400 ... 437 438 439  Next  Last