2018-12-14 08:36 EST


Changesets: fs2open

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trunk r7201
Timestamp: 2011-05-21 16:25:14
Author: Sushi
Ported: N/A
Details ] Diff ]
Update thruster rendering (consistently render based on acceleration instead of speed, don't render distant/tiny thrusters)
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
trunk r7200
Timestamp: 2011-05-21 13:07:41
Author: The_E
Ported: N/A
Details ] Diff ]
Adding the FSU main shaders, FSU post-processing.tbl, as well as the post-processing and FXAA shaders to def_files.
mod - /trunk/fs2_open/code/globalincs/def_files.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropenglpostprocessing.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropenglshader.cpp Diff ] File ]
mod - /trunk/fs2_open/code/menuui/credits.cpp Diff ] File ]
trunk r7199
Timestamp: 2011-05-20 11:56:30
Author: The_E
Ported: N/A
Details ] Diff ]
Since bloom can now be changed in-game, we always need to compile the shaders.
mod - /trunk/fs2_open/code/graphics/gropenglpostprocessing.cpp Diff ] File ]
antipodes r7198
Timestamp: 2011-05-19 17:34:28
Author: Zacam
Ported: N/A
Details ] Diff ]
Trunk Sync - r7197
mod - /branches/antipodes/code/lab/lab.cpp Diff ] File ]
mod - /branches/antipodes/code/ship/ship.cpp Diff ] File ]
trunk r7197
Timestamp: 2011-05-19 17:32:02
Author: The_E
Ported: N/A
Details ] Diff ]
Patch for bug encountered by Zacam: Ship model instance data was not being reset correctly when changing ship classes.
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
trunk r7196
Timestamp: 2011-05-19 10:51:51
Author: The_E
Ported: N/A
Details ] Diff ]
This will make the lab more useful, as it is now possible to adjust the bloom intensity on-the-fly by pressing b (for more bloom) or n (for less bloom).
mod - /trunk/fs2_open/code/lab/lab.cpp Diff ] File ]
trunk r7195
Timestamp: 2011-05-19 08:20:22
Author: Zacam
Ported: N/A
Details ] Diff ]
Stupidest typo ever. "GS_STATE_END_OF_CAMPAIGN" not "_EMD_"
mod - /trunk/fs2_open/code/gamesequence/gamesequence.cpp Diff ] File ]
antipodes r7194
Timestamp: 2011-05-19 07:34:48
Author: Zacam
Ported: N/A
Details ] Diff ]
Let's try "GS_EVENT_END_CAMPAIGN (59)" instead of "GS_EVENT_EMD_CAMPAIGN (59)"
mod - /branches/antipodes/code/gamesequence/gamesequence.cpp Diff ] File ]
antipodes r7193
Timestamp: 2011-05-19 07:27:13
Author: The_E
Ported: N/A
Details ] Diff ]
Comment out a few warnings that are unnecessarily alarming.
mod - /branches/antipodes/code/pilotfile/csg.cpp Diff ] File ]
antipodes r7192
Timestamp: 2011-05-19 06:49:41
Author: Zacam
Ported: N/A
Details ] Diff ]
Trunk 7190 - Fix BSG warp effect shockwave
mod - /branches/antipodes/code/ship/shipfx.cpp Diff ] File ]
mod - /branches/antipodes/code/ship/shipfx.h Diff ] File ]
antipodes r7191
Timestamp: 2011-05-19 06:48:32
Author: Zacam
Ported: N/A
Details ] Diff ]
AP Red-Alert bug patch from Pyro3d
http://www.hard-light.net/forums/index.php?topic=73257.msg1511794#msg1511794
mod - /branches/antipodes/code/missionui/redalert.cpp Diff ] File ]
trunk r7190
Timestamp: 2011-05-18 20:50:27
Author: Sushi
Ported: N/A
Details ] Diff ]
Fix BSG warp effect shockwave
mod - /trunk/fs2_open/code/ship/shipfx.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/shipfx.h Diff ] File ]
antipodes r7189
Timestamp: 2011-05-18 09:27:35
Author: Zacam
Ported: N/A
Details ] Diff ]
Copy of Trunk 7188
mod - /branches/antipodes/code/cmdline/cmdline.cpp Diff ] File ]
mod - /branches/antipodes/code/cmdline/cmdline.h Diff ] File ]
mod - /branches/antipodes/code/graphics/gropenglpostprocessing.cpp Diff ] File ]
mod - /branches/antipodes/code/lab/lab.cpp Diff ] File ]
trunk r7188
Timestamp: 2011-05-18 07:37:27
Author: The_E
Ported: N/A
Details ] Diff ]
Adding a bit of configurability to the FXAA business. This alters the F3 Lab so that the number keys correspond to FXAA presets (with 0 being lowest and fastest, default being 3). Also adds the "-fxaa_preset" commandline argument, which accepts a single int parameter. New Shaders needed to take full advantage of this, see forum thread (http://www.hard-light.net/forums/index.php?topic=76145.0) for details.
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff ] File ]
mod - /trunk/fs2_open/code/cmdline/cmdline.h Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropenglpostprocessing.cpp Diff ] File ]
mod - /trunk/fs2_open/code/lab/lab.cpp Diff ] File ]
antipodes r7187
Timestamp: 2011-05-18 00:07:34
Author: Zacam
Ported: N/A
Details ] Diff ]
Copy of Trunk Commit r7186:
Adding an error message in case FXAA shader compilation fails.
mod - /branches/antipodes/code/graphics/gropenglpostprocessing.cpp Diff ] File ]
trunk r7186
Timestamp: 2011-05-17 12:29:43
Author: The_E
Ported: N/A
Details ] Diff ]
Adding an error message in case FXAA shader compilation fails.
mod - /trunk/fs2_open/code/graphics/gropenglpostprocessing.cpp Diff ] File ]
antipodes r7185
Timestamp: 2011-05-17 10:59:47
Author: The_E
Ported: N/A
Details ] Diff ]
Trunk sync r7184
mod - /branches/antipodes/code/cmdline/cmdline.cpp Diff ] File ]
mod - /branches/antipodes/code/cmdline/cmdline.h Diff ] File ]
mod - /branches/antipodes/code/graphics/gropenglpostprocessing.cpp Diff ] File ]
mod - /branches/antipodes/code/lab/lab.cpp Diff ] File ]
trunk r7184
Timestamp: 2011-05-17 10:57:33
Author: The_E
Ported: N/A
Details ] Diff ]
This will enable FXAA support in FSO (Read: Antialiasing as a post-process stage). In order to use it, the shaders found here: http://blueplanet.fsmods.net/E/stuff/FXAA-shaders.7z need to be in data/effects.
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff ] File ]
mod - /trunk/fs2_open/code/cmdline/cmdline.h Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropenglpostprocessing.cpp Diff ] File ]
mod - /trunk/fs2_open/code/lab/lab.cpp Diff ] File ]
antipodes r7183
Timestamp: 2011-05-16 05:16:44
Author: Zacam
Ported: N/A
Details ] Diff ]
Trunk Sync - r7182
mod - /branches/antipodes/code/ai/ai.cpp Diff ] File ]
mod - /branches/antipodes/code/ai/ai.h Diff ] File ]
mod - /branches/antipodes/code/anim/animplay.cpp Diff ] File ]
mod - /branches/antipodes/code/anim/packunpack.cpp Diff ] File ]
mod - /branches/antipodes/code/anim/packunpack.h Diff ] File ]
mod - /branches/antipodes/code/freespace2/freespace.cpp Diff ] File ]
mod - /branches/antipodes/code/model/modelread.cpp Diff ] File ]
mod - /branches/antipodes/code/render/3dclipper.cpp Diff ] File ]
trunk r7182
Timestamp: 2011-05-15 04:38:22
Author: The_E
Ported: N/A
Details ] Diff ]
Converting a few more Asserts to Assertions. Also added a graceful exit path.
mod - /trunk/fs2_open/code/model/modelread.cpp Diff ] File ]
trunk r7181
Timestamp: 2011-05-14 12:58:29
Author: Sushi
Ported: N/A
Details ] Diff ]
Fix clipping problems with deathcam and cutscene bars.
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff ] File ]
trunk r7180
Timestamp: 2011-05-12 09:44:20
Author: Echelon9
Ported: N/A
Details ] Diff ]
Documentation: First pass of AI code functions
mod - /trunk/fs2_open/code/ai/ai.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ai/ai.h Diff ] File ]
trunk r7179
Timestamp: 2011-05-12 09:43:42
Author: Echelon9
Ported: N/A
Details ] Diff ]
Documentation: 3D clipper functions
mod - /trunk/fs2_open/code/render/3dclipper.cpp Diff ] File ]
trunk r7178
Timestamp: 2011-05-12 09:43:00
Author: Echelon9
Ported: N/A
Details ] Diff ]
Documentation: Animation code function documentation
mod - /trunk/fs2_open/code/anim/animplay.cpp Diff ] File ]
mod - /trunk/fs2_open/code/anim/packunpack.cpp Diff ] File ]
mod - /trunk/fs2_open/code/anim/packunpack.h Diff ] File ]
antipodes r7177
Timestamp: 2011-05-10 20:32:21
Author: Zacam
Ported: N/A
Details ] Diff ]
Trunk Sync - r7176
mod - /branches/antipodes/code/ai/aicode.cpp Diff ] File ]
mod - /branches/antipodes/code/ai/aigoals.cpp Diff ] File ]
mod - /branches/antipodes/code/globalincs/def_files.cpp Diff ] File ]
mod - /branches/antipodes/code/hud/hudparse.cpp Diff ] File ]
mod - /branches/antipodes/code/parse/sexp.cpp Diff ] File ]
mod - /branches/antipodes/code/parse/sexp.h Diff ] File ]
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