12 #ifndef _OBSERVER_HEADER_FILE
13 #define _OBSERVER_HEADER_FILE
19 #define OBS_MAX_VEL_X (85.0f) // side to side
20 #define OBS_MAX_VEL_Y (85.0f) // side to side
21 #define OBS_MAX_VEL_Z (85.0f) // forwards and backwards
24 #define OBS_FLAG_USED (1<<1)
33 #define MAX_OBSERVER_OBS 17
observer Observers[MAX_OBSERVER_OBS]
void observer_delete(object *obj)
GLsizei GLsizei GLuint * obj
int observer_create(matrix *orient, vec3d *pos)
void observer_get_eye(vec3d *eye_pos, matrix *eye_orient, object *obj)