FS2_Open
Open source remastering of the Freespace 2 engine
missionloopbrief.cpp File Reference

Go to the source code of this file.

Macros

#define NUM_LOOP_BRIEF_BUTTONS   2
 
#define LOOP_BRIEF_DECLINE   0
 
#define LOOP_BRIEF_ACCEPT   1
 
#define NUM_LOOP_TEXT   2
 

Functions

void loop_brief_button_pressed (int i)
 
void loop_brief_init ()
 
void loop_brief_do (float frametime)
 
void loop_brief_close ()
 

Variables

char default_loop_briefing_color
 
char * Loop_brief_fname [GR_NUM_RESOLUTIONS]
 
char * Loop_brief_mask [GR_NUM_RESOLUTIONS]
 
ui_button_info Loop_buttons [GR_NUM_RESOLUTIONS][NUM_LOOP_BRIEF_BUTTONS]
 
UI_XSTR Loop_text [GR_NUM_RESOLUTIONS][NUM_LOOP_TEXT]
 
int Loop_brief_anim_center_coords [GR_NUM_RESOLUTIONS][2]
 
int Loop_brief_text_coords [GR_NUM_RESOLUTIONS][4]
 
UI_WINDOW Loop_brief_window
 
int Loop_brief_bitmap
 
generic_anim Loop_anim
 
int Loop_sound
 

Macro Definition Documentation

#define LOOP_BRIEF_ACCEPT   1

Definition at line 46 of file missionloopbrief.cpp.

#define LOOP_BRIEF_DECLINE   0

Definition at line 45 of file missionloopbrief.cpp.

#define NUM_LOOP_BRIEF_BUTTONS   2

Definition at line 44 of file missionloopbrief.cpp.

#define NUM_LOOP_TEXT   2

Definition at line 58 of file missionloopbrief.cpp.

Function Documentation

void loop_brief_button_pressed ( int  i)

Definition at line 104 of file missionloopbrief.cpp.

void loop_brief_close ( )

Definition at line 267 of file missionloopbrief.cpp.

void loop_brief_do ( float  frametime)

Definition at line 200 of file missionloopbrief.cpp.

void loop_brief_init ( )

Definition at line 125 of file missionloopbrief.cpp.

Variable Documentation

char default_loop_briefing_color

Definition at line 46 of file alphacolors.cpp.

generic_anim Loop_anim

Definition at line 95 of file missionloopbrief.cpp.

int Loop_brief_anim_center_coords[GR_NUM_RESOLUTIONS][2]
Initial value:
=
{
{
242, 367
},
{
392, 587
}
}

Definition at line 72 of file missionloopbrief.cpp.

int Loop_brief_bitmap

Definition at line 93 of file missionloopbrief.cpp.

char* Loop_brief_fname[GR_NUM_RESOLUTIONS]
Initial value:
= {
"LoopBrief",
"2_LoopBrief",
}

Definition at line 34 of file missionloopbrief.cpp.

char* Loop_brief_mask[GR_NUM_RESOLUTIONS]
Initial value:
= {
"LoopBrief-m",
"2_Loopbrief-m",
}

Definition at line 39 of file missionloopbrief.cpp.

int Loop_brief_text_coords[GR_NUM_RESOLUTIONS][4]
Initial value:
= {
{
25, 107, 591, 143
},
{
40, 171, 945, 229
}
}

Definition at line 83 of file missionloopbrief.cpp.

UI_WINDOW Loop_brief_window

Definition at line 92 of file missionloopbrief.cpp.

Initial value:
= {
{
ui_button_info("LBB_00", 529, 437, -1, -1, 0),
ui_button_info("LBB_01", 575, 433, -1, -1, 1),
},
{
ui_button_info("2_LBB_00", 846, 699, -1, -1, 0),
ui_button_info("2_LBB_01", 920, 693, -1, -1, 1),
}
}
struct ui_button_info ui_button_info

Definition at line 47 of file missionloopbrief.cpp.

int Loop_sound

Definition at line 97 of file missionloopbrief.cpp.

Initial value:
= {
{
{ "Decline", 1467, 514, 413, UI_XSTR_COLOR_PINK, -1, &Loop_buttons[0][LOOP_BRIEF_DECLINE].button },
{ "Accept", 1035, 573, 413, UI_XSTR_COLOR_PINK, -1, &Loop_buttons[0][LOOP_BRIEF_ACCEPT].button },
},
{
{ "Decline", 1467, 855, 670, UI_XSTR_COLOR_PINK, -1, &Loop_buttons[1][LOOP_BRIEF_DECLINE].button },
{ "Accept", 1035, 928, 670, UI_XSTR_COLOR_PINK, -1, &Loop_buttons[1][LOOP_BRIEF_ACCEPT].button },
}
}
ui_button_info Loop_buttons[GR_NUM_RESOLUTIONS][NUM_LOOP_BRIEF_BUTTONS]
UI_BUTTON button
Definition: ui.h:660
#define LOOP_BRIEF_ACCEPT
#define UI_XSTR_COLOR_PINK
Definition: ui.h:161
#define LOOP_BRIEF_DECLINE

Definition at line 59 of file missionloopbrief.cpp.