FreeSpace Open Featured in Rock, Paper, Shotgun!
This page isn't updated nearly as often as it should be (I shall have to have a word with our alleged web maintainers...) but this certainly warrants it. There's a very nice article on the gaming blog Rock, Paper, Shotgun which favorably compares FreeSpace 2 under the FreeSpace Open engine with StarCraft 2, another great game from the same time period. Word has it that a dedicated FreeSpace article will soon be on the way. Thanks to HLP member General Battuta for the exposure!
FSOpen 3.6.10 Released!
The latest version of FreeSpace Open, 3.6.10, has been released by the Source Code Project. Along with the 3.6.10 MediaVPs, it enhances FreeSpace to provide you with the best experience yet. Check it out!
Welcome
Welcome to the new page for the source code project! It's been awhile since we've had a website rather than a links page. Many thanks to Pyro MX, who came up with the site design for the new website.
For those of you just joining us via Google, here's a brief introduction. The Source Code Project was started in 2002, when Volition released the source code to the game known as "FreeSpace 2". This virtually unknown game consistently won awards for being a great action space sim, but never really caught on when it was released. The Source Code Project has worked, and continues to work, on improving the graphics and gameplay of this ten-year-old game. See the screenshots page; I think they pretty much speak for themselves
Some of the larger projects in the FreeSpace community are The Babylon Project, Beyond the Red Line (a Battlestar Galactica mod), and Wing Commander Saga. There's also a number of campaigns both for these mods and the original game's storyline.
Finally, the forums tend to be the most active part of the project. So if you don't see any newsposts for awhile, check out the forums and skim some of the recent threads or recent builds to get a feel of what's going on.
