| | | 0000930 | 11 | |
| minor | | 2023-11-01 | Weird event bug in the FS2 demo campaign |
| | | 0001005 | 6 | |
| minor | | 2022-11-10 | References change to "<Event>" when you drag "Event" |
| | | 0003017 | 1 | 1 |
| major | | 2022-06-11 | Localization "hacks" no longer used |
| | | 0001931 | 13 | 2 |
| crash | resolved | 2022-06-11 | Having more than 39 ship classes in loadout causes crash |
| | | 0002277 | 3 | |
| minor | | 2022-06-11 | Turret firing animation has several issues |
| | | 0003181 | 8 | |
| minor | | 2022-06-11 | Fire on target flag causes turrets to ignore their rotation speeds |
| | | 0003062 | 2 | 3 |
| minor | | 2022-06-11 | Background modifications wont save after importing background in FRED |
| | | 0002873 | 3 | 1 |
| minor | | 2022-06-11 | Texture replacement crashing FRED when set to files that were added after FRED was opened |
| | | 0003010 | 3 | 1 |
| minor | | 2022-06-11 | Beams stay whilst ship casting them has been destroyed. |
| | | 0003164 | 1 | 1 |
| minor | | 2022-06-11 | -destroyed turrets have wrong orientation |
| | | 0003210 | 1 | 1 |
| crash | | 2022-06-11 | Table Error Message Removed in Newer Builds Re: Missing Primary Bank |
| | | 0002866 | 8 | 2 |
| minor | | 2022-06-11 | Sounds played from event editor in FRED get extension added even if they have one |
| | | 0003066 | 3 | |
| minor | resolved | 2022-06-11 | Triggered animation sounds don't appear to work |
| | | 0003124 | 2 | 1 |
[FSSCP] Platform-Engine interaction | minor | | 2022-06-11 | -keyboard_layout qwertz should remap the Y and Z keys |
| | | 0002656 | 11 | |
| major | | 2021-03-05 | skipmemymissionyo fries the campaign file |
| | | 0003115 | 10 | 2 |
| minor | | 2021-02-10 | look_at has been removed from the engine |
| | | 0002948 | 2 | 1 |
| minor | resolved | 2021-01-12 | Flickering glowpoints when different On and Off time |
| | | 0002892 | 2 | |
| minor | | 2021-01-10 | Invalid bitmaps in background 2 not being detected during load/save |
| | | 0002378 | 6 | 1 |
| major | | 2021-01-10 | Ships assigned in loadout respawn as default ships. |
| | | 0002083 | 2 | |
| trivial | resolved | 2021-01-09 | Launcing a TC for the first time with -start_mission after last playing multi = stuck |
| | | 0002943 | 3 | 1 |
| feature | | 2021-01-09 | CMake build system files |
| | | 0003209 | 2 | |
| major | | 2020-12-24 | Special characters in ship names will break JSON pilot |
| | | 0000804 | 17 | |
| major | | 2020-12-06 | Need to investigate AI in aiturret.cpp |
| | | 0001892 | 4 | |
| minor | | 2020-11-21 | Standalone server taken over by next in line after host drops cannot exit debrief |
| | | 0002827 | 17 | |
| block | | 2020-11-20 | Problems configuring multiplayer connections |
| | | 0001604 | 11 | 1 |
| minor | | 2020-11-01 | Time to waypoint for AI ships is only displayed correctly for host |
| | | 0001262 | 6 | |
| minor | | 2020-11-01 | All missles fire when game paused |
| | | 0001841 | 3 | |
| crash | | 2020-09-10 | Int3(): From e:\storage\fso\fs2_open\code\network\psnet2.cpp at line 637 |
| | | 0002175 | 3 | 2 |
| crash | | 2020-09-04 | Crash on standalone from player respawning/observer/rearm scenario - aicode 15550 |
| | | 0001815 | 25 | 1 |
| major | | 2020-08-31 | Player AI ships do not initally attack on standalone |
| | | 0002048 | 39 | 2 |
| major | | 2020-07-08 | Several sexps involving setting flags for wings that haven't arrived yet do not work |
| | | 0002871 | 2 | 1 |
| minor | | 2020-07-07 | Invalid AI class on turret causes FRED to stop responding |
| | | 0002181 | 3 | |
| minor | | 2020-07-07 | Null vec3d from multi_oo_sort_function() line 181 |
| | | 0003147 | 15 | 3 |
| major | | 2020-05-13 | AI rams stationary targets |
| | | 0001947 | 17 | |
| feature | | 2020-05-10 | Need to make comm system consistent for other ships |
| | | 0002942 | 3 | |
| major | | 2020-05-06 | XSTR indexes can cause string overflows in mods |
| | | 0002791 | 2 | |
| minor | | 2020-05-05 | Error checking and better handling of invalid wing arrival anchors needed |
| | | 0001424 | 6 | |
| minor | | 2020-05-03 | New iff_defs.tbl teams appear wrongly in F3 hotkey assignement window. |
| | | 0002867 | 5 | |
| minor | | 2020-05-03 | Save in retail format isn't removing some newer features |
| | | 0003171 | 1 | |
| minor | | 2020-04-24 | FRED doesn't copy multiple waypoint lists |
| | | 0003006 | 10 | 2 |
| minor | resolved | 2020-04-14 | FRED crashes when left open and idle for long periods of time. |
| | | 0002384 | 5 | 1 |
| minor | | 2020-04-13 | Destroyed versions of subsystems with subobject do not render those subobjects |
| | | 0002715 | 10 | |
| major | | 2020-04-13 | Weapons are always loaded on top banks when some banks are empty |
| | | 0002895 | 1 | |
| minor | | 2020-04-13 | clang compiler warnings |
| | | 0002894 | 20 | 1 |
| minor | | 2020-04-13 | Compiler warning fixes for clang |
| | | 0002032 | 4 | |
| feature | | 2020-04-13 | Build request system |
| | | 0002661 | 5 | |
| minor | resolved | 2020-04-13 | Bank axis does not work with Rx, Ry, Rz |
| | | 0003159 | 2 | 1 |
| minor | | 2020-04-13 | looping with play-sound-from-file isn't seamless |
| | | 0002876 | 3 | 2 |
| minor | resolved | 2020-04-13 | No warning and background not rendered if first sun doesn't exist |
| | | 0002129 | 2 | 2 |
| crash | | 2020-01-14 | Assert: (signature >= NPERM_SIG_MIN) in multiutil.cpp line 214 |