View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002823 | FSSCP | public | 2013-03-26 10:18 | 2013-03-26 11:10 | |
Reporter | Echelon9 | Assigned To | Echelon9 | ||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | 3.6.19 | ||||
Target Version | 3.7.0 | ||||
Summary | 0002823: ERROR: AddressSanitizer: global-buffer-overflow in hud_escort_ship_hit() hudescort.cpp:976 | ||||
Description | Reported by AddressSanitizer, a memory error detector for C/C++, in FS2Open builds based on trunk r9604. #0 0x100d46c43 in hud_escort_ship_hit hudescort.cpp:976 0000001 0x100b737d1 in hud_shield_quadrant_hit hudshield.cpp:532 0000002 0x101ab14e1 in ship_weapon_do_hit_stuff collideshipweapon.cpp:97 0000003 0x101ab6562 in ship_weapon_check_collision collideshipweapon.cpp:292 0000004 0x101ab84b0 in collide_ship_weapon collideshipweapon.cpp:364 0000005 0x101a8c6f1 in obj_collide_pair objcollide.cpp:1626 0000006 0x101a846f0 in obj_find_overlap_colliders objcollide.cpp:1246 0000007 0x101a80ce7 in obj_sort_and_collide objcollide.cpp:1211 0000008 0x101a5f62b in obj_move_all object.cpp:1515 0000009 0x1002ea15d in game_simulation_frame freespace.cpp:3987 0000010 0x1002eedb1 in game_frame freespace.cpp:4380 #11 0x1002f459b in game_do_frame freespace.cpp:4791 0000012 0x1003000fa in game_do_state freespace.cpp:6466 0000013 0x1008f1a59 in gameseq_process_events gamesequence.cpp:405 0000014 0x100306978 in game_main freespace.cpp:7033 0000015 0x100307fe6 in SDL_main freespace.cpp:7167 ... void hud_escort_ship_hit(object *objp, int quadrant) { int num, i; shield_hit_info *shi; // no ships on the escort list in multiplayer dogfight if(MULTI_DOGFIGHT){ return; } for ( i = 0; i < Num_escort_ships; i++ ) { if ( Escort_ships[i].objnum == OBJ_INDEX(objp) ) { shi = &Escort_ships[i].hit_info; num = Quadrant_xlate[quadrant]; <============ hud_gauge_popup_start(HUD_ESCORT_VIEW); if ( quadrant >= 0 ) { shi->shield_hit_timers[num] = timestamp(SHIELD_HIT_DURATION); } else { shi->shield_hit_timers[HULL_HIT_OFFSET] = timestamp(SHIELD_HIT_DURATION); } } } } | ||||
Steps To Reproduce | 1. Utilise a version of Clang that supports AddressSantizer (https://code.google.com/p/address-sanitizer/wiki/AddressSanitizer [^] [^] [^]). 2. Build with -fsanitize=address C/C++ flag 3. Run the game with mediavps 3.6.12, progress to flight in mission 1 "Surrender, Belisarious", wait for the transport to be hit by enemy fire | ||||
Additional Information | ERROR: AddressSanitizer: global-buffer-overflow on address 0x0001032b5d9f at pc 0x100d46c44 bp 0x7fff5fbf91f0 sp 0x7fff5fbf91e8 READ of size 1 at 0x0001032b5d9f thread T0 #0 0x100d46c43 in hud_escort_ship_hit hudescort.cpp:976 0000001 0x100b737d1 in hud_shield_quadrant_hit hudshield.cpp:532 0000002 0x101ab14e1 in ship_weapon_do_hit_stuff collideshipweapon.cpp:97 0000003 0x101ab6562 in ship_weapon_check_collision collideshipweapon.cpp:292 0000004 0x101ab84b0 in collide_ship_weapon collideshipweapon.cpp:364 0000005 0x101a8c6f1 in obj_collide_pair objcollide.cpp:1626 0000006 0x101a846f0 in obj_find_overlap_colliders objcollide.cpp:1246 0000007 0x101a80ce7 in obj_sort_and_collide objcollide.cpp:1211 0000008 0x101a5f62b in obj_move_all object.cpp:1515 0000009 0x1002ea15d in game_simulation_frame freespace.cpp:3987 0000010 0x1002eedb1 in game_frame freespace.cpp:4380 #11 0x1002f459b in game_do_frame freespace.cpp:4791 0000012 0x1003000fa in game_do_state freespace.cpp:6466 0000013 0x1008f1a59 in gameseq_process_events gamesequence.cpp:405 0000014 0x100306978 in game_main freespace.cpp:7033 0000015 0x100307fe6 in SDL_main freespace.cpp:7167 0000016 0x10000295a in -[SDLMain applicationDidFinishLaunching:] SDLMain.m:300 0000017 0x7fff8ffe3ed9 in _CFXNotificationPost (in CoreFoundation) + 2553 0000018 0x7fff85fc6e25 in -[NSNotificationCenter postNotificationName:object:userInfo:] (in Foundation) + 63 0000019 0x7fff8b92855c in -[NSApplication _postDidFinishNotification] (in AppKit) + 291 0000020 0x7fff8b928295 in -[NSApplication _sendFinishLaunchingNotification] (in AppKit) + 215 0000021 0x7fff8b925481 in -[NSApplication(NSAppleEventHandling) _handleAEOpenEvent:] (in AppKit) + 565 0000022 0x7fff8b92507b in -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] (in AppKit) + 350 0000023 0x7fff85fe070a in -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] (in Foundation) + 307 0000024 0x7fff85fe056c in _NSAppleEventManagerGenericHandler (in Foundation) + 105 0000025 0x7fff8e3a9077 in aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned int, unsigned char*) (in AE) + 306 0000026 0x7fff8e3a8ed8 in dispatchEventAndSendReply(AEDesc const*, AEDesc*) (in AE) + 36 0000027 0x7fff8e3a8d98 in aeProcessAppleEvent (in AE) + 317 0000028 0x7fff88b11708 in AEProcessAppleEvent (in HIToolbox) + 99 0000029 0x7fff8b921865 in _DPSNextEvent (in AppKit) + 1455 0000030 0x7fff8b920e21 in -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] (in AppKit) + 127 0000031 0x7fff8b9181d2 in -[NSApplication run] (in AppKit) + 516 0000032 0x100004a73 in CustomApplicationMain SDLMain.m:227 0000033 0x1000044f0 in main SDLMain.m:377 0000034 0x1000016c3 in start (in FS2_Open (debug)) + 51 0000035 0x0 in 0x0 0x0001032b5d9f is located 1 bytes to the left of global variable 'Quadrant_xlate' from 'fs2open/trunk/fs2_open/projects/Xcode4/../../code/hud/hudshield.cpp' (0x1032b5da0) of size 4 0x0001032b5d9f is located 47 bytes to the right of global variable 'Hud_mini_base' from 'fs2open/trunk/fs2_open/projects/Xcode4/../../code/hud/hudshield.cpp' (0x1032b5d60) of size 16 Shadow bytes around the buggy address: 0x100020656b60: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0x100020656b70: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0x100020656b80: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 f9 f9 0x100020656b90: f9 f9 f9 f9 00 00 00 f9 f9 f9 f9 f9 00 00 00 f9 0x100020656ba0: f9 f9 f9 f9 00 00 00 f9 f9 f9 f9 f9 00 00 f9 f9 =>0x100020656bb0: f9 f9 f9[f9]04 f9 f9 f9 f9 f9 f9 f9 00 00 00 00 0x100020656bc0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0x100020656bd0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0x100020656be0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0x100020656bf0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0x100020656c00: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Shadow byte legend (one shadow byte represents 8 application bytes): Addressable: 00 Partially addressable: 01 02 03 04 05 06 07 Heap left redzone: fa Heap righ redzone: fb Freed Heap region: fd Stack left redzone: f1 Stack mid redzone: f2 Stack right redzone: f3 Stack partial redzone: f4 Stack after return: f5 Stack use after scope: f8 Global redzone: f9 Global init order: f6 Poisoned by user: f7 ASan internal: fe ==58692==ABORTING | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2013-03-26 10:18 | Echelon9 | New Issue | |
2013-03-26 10:18 | Echelon9 | Status | new => assigned |
2013-03-26 10:18 | Echelon9 | Assigned To | => Echelon9 |
2013-03-26 11:10 | Echelon9 | Changeset attached | => fs2open trunk r9607 |
2013-03-26 11:10 | Echelon9 | Note Added: 0014846 | |
2013-03-26 11:10 | Echelon9 | Status | assigned => resolved |
2013-03-26 11:10 | Echelon9 | Resolution | open => fixed |