View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000035 | FSSCP | DirectX | public | 2004-01-16 09:44 | 2004-01-25 14:32 |
Reporter | kasperl | Assigned To | RandomTiger | ||
Priority | normal | Severity | feature | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Summary | 0000035: text and multi frame ani's being rendered offset. | ||||
Description | Every multi-frame ani file and all text looks like it is being drawn where it should be, but then drawn again on top offset one pixel right and one pixel down from its proper origin. This happens in the main hall, briefing room, in the simulator, everywhere. A picture is worth a thousand words on this one, I think, so here is an example, this one from in-mission flight: http://www.3dap.com/hlp/hosted/scroll/misc/screen00.gif Windows 98 TNT2 64 MB Ram | ||||
Additional Information | reported by: sesquipedalian_@hotmail.com (Jon Stovell) assigned to: tlwhittaker2000@hotmail.com (Tom) http://fs2source.warpcore.org/bugzilla/show_bug.cgi?id=69 | ||||
Tags | No tags attached. | ||||
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http://mgo.maxgaming.net/mantis/bug_view_page.php?bug_id=0000055 another bug reported, might be related http://fs2source.warpcore.org/bugzilla/show_bug.cgi?id=92 ditto |
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User should toggle 'fix geforce font problem' in launcher |
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Fixed |
Date Modified | Username | Field | Change |
---|---|---|---|
2004-01-16 09:44 | kasperl | New Issue | |
2004-01-16 11:09 | kasperl | Note Added: 0000038 | |
2004-01-17 09:27 | RandomTiger | Note Added: 0000055 | |
2004-01-18 20:10 | RandomTiger | Status | new => assigned |
2004-01-18 20:10 | RandomTiger | Assigned To | => RandomTiger |
2004-01-25 14:32 | RandomTiger | Status | assigned => resolved |
2004-01-25 14:32 | RandomTiger | Resolution | open => fixed |
2004-01-25 14:32 | RandomTiger | Note Added: 0000099 |