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IDProjectCategoryView StatusLast Update
0001832FSSCPFREDpublic2008-11-26 21:41
Reportershiv_pl Assigned ToGoober5000  
PrioritynormalSeveritymajorReproducibilityalways
Status closedResolutionduplicate 
Product Version3.6.9 
Summary0001832: play-dead sexp INF Build Bug
Descriptionhttp://scp.indiegames.us/mantis/bug_view_advanced_page.php?bug_id=744 -> Play dead bug from this report still isn't fixed in INF builds.
It's needed pretty urgent for INFA - it's blocking team's work.
TagsNo tags attached.

Relationships

duplicate of 0000744 closedGoober5000 Inferno - protect-ship and play-dead don't work 

Activities

chief1983

2008-11-25 21:28

administrator   ~0010268

Is there anything differently being done than what I have in that simple test mission? I have a hostile capship with a play dead priority of 50 and no other orders. Also, giving it a attack-alpha order of 49 still did not cause it to fire on me. Do you have a standard mission that can reproduce it?

Goober5000

2008-11-26 21:41

administrator   ~0010278

I'm reopening the other bug and closing this one as a duplicate.

Shiv, we need details on how to reproduce this bug. Neither chief1983 nor I have been able to figure out the cause of this bug in two years. So we will need a lot more detail rather than "it doesn't work". PLEASE provide a test mission and a detailed description of what to do to trigger this bug.

Issue History

Date Modified Username Field Change
2008-11-25 20:53 shiv_pl New Issue
2008-11-25 21:28 chief1983 Note Added: 0010268
2008-11-26 21:39 Goober5000 Assigned To => Goober5000
2008-11-26 21:39 Goober5000 Status new => closed
2008-11-26 21:39 Goober5000 Resolution open => duplicate
2008-11-26 21:39 Goober5000 Relationship added duplicate of 0000744
2008-11-26 21:41 Goober5000 Note Added: 0010278