|View Issue Details|
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0001832||FSSCP||FRED||public||2008-11-25 15:53||2008-11-26 16:41|
|Target Version||Fixed in Version|
|Summary||0001832: play-dead sexp INF Build Bug|
|Description||http://scp.indiegames.us/mantis/bug_view_advanced_page.php?bug_id=744 -> Play dead bug from this report still isn't fixed in INF builds.|
It's needed pretty urgent for INFA - it's blocking team's work.
|Tags||No tags attached.|
|Is there anything differently being done than what I have in that simple test mission? I have a hostile capship with a play dead priority of 50 and no other orders. Also, giving it a attack-alpha order of 49 still did not cause it to fire on me. Do you have a standard mission that can reproduce it?|
I'm reopening the other bug and closing this one as a duplicate.
Shiv, we need details on how to reproduce this bug. Neither chief1983 nor I have been able to figure out the cause of this bug in two years. So we will need a lot more detail rather than "it doesn't work". PLEASE provide a test mission and a detailed description of what to do to trigger this bug.
|2008-11-25 15:53||shiv_pl||New Issue|
|2008-11-25 16:28||chief1983||Note Added: 0010268|
|2008-11-26 16:39||Goober5000||Assigned To||=> Goober5000|
|2008-11-26 16:39||Goober5000||Status||new => closed|
|2008-11-26 16:39||Goober5000||Resolution||open => duplicate|
|2008-11-26 16:39||Goober5000||Relationship added||duplicate of 0000744|
|2008-11-26 16:41||Goober5000||Note Added: 0010278|