View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0001426 | FSSCP | OpenGL | public | 2007-06-22 19:14 | 2007-06-22 20:32 |
Reporter | asdfdsfdsf | Assigned To | taylor | ||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | duplicate | ||
Product Version | 3.6.10 | ||||
Summary | 0001426: Targetting box moves beyond target model | ||||
Description | The targetting box used to identify the targetted model moves beyond the models dimensions in the event that the game resolution - in opengl is not a standard 4:3 aspect ratio - such as 1280*800 ( used in laptops ) at the outer edges of the screen. | ||||
Additional Information | In attached screenshot, targetted ship is the upper left friendly fighter. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2007-06-22 19:14 | asdfdsfdsf | New Issue | |
2007-06-22 19:14 | asdfdsfdsf | Status | new => assigned |
2007-06-22 19:14 | asdfdsfdsf | Assigned To | => taylor |
2007-06-22 19:14 | asdfdsfdsf | File Added: screen0001.jpg | |
2007-06-22 19:51 | asdfdsfdsf | Note Added: 0008189 | |
2007-06-22 20:32 | taylor | Relationship added | duplicate of 0000083 |
2007-06-22 20:32 | taylor | Duplicate ID | 0 => 83 |
2007-06-22 20:32 | taylor | Status | assigned => resolved |
2007-06-22 20:32 | taylor | Resolution | open => duplicate |