2020-09-30 22:01 EDT

Timeline
2020-09-23 .. 2020-09-30 [Prev]

No activity within time range.

Unassigned (1 - 10 / 59)
0001893
[FSSCP] Clients occasionally jump from place to place.
multiplayer - 2020-09-10 01:27
0002277
[FSSCP] Turret firing animation has several issues
turrets - 2020-07-06 22:20
0003142
[FSSCP] $On Weapon Fired Issues
scripting - 2020-04-12 23:35
0003155
6 attachment(s)
[FSSCP] Some HUD tables break targeting brackets at 4K resolutions
HUD - 2019-12-28 17:18
0003129
2 attachment(s)
[FSSCP] Lod 2+ rendered shiny even if shinemap is black
graphics - 2019-07-11 07:46
0003194
2 attachment(s)
[FSSCP] Inexplicable crashing that might be related to AI
AI - 2019-05-02 23:01
0003208
[FSSCP] Extend 'Hide Ship Name' to cover more fields
HUD - 2018-05-07 23:23
0003201
[FSSCP] Language setting flag
localization - 2017-11-17 10:13
0003200
[FSSCP] Unix/Linux/BSD: program can never get focus when run on pure xorg xserver
user interface - 2017-10-20 19:20
0002986
1 attachment(s)
[FSSCP] Certain lists in the ship lab extend beyond screen.
lab - 2017-01-10 14:41
Resolved (1 - 10 / 2100)
0001841
[FSSCP] Int3(): From e:\storage\fso\fs2_open\code\network\psnet2.cpp at line 637
multiplayer - 2020-09-10 01:32
0002175
2 attachment(s)
[FSSCP] Crash on standalone from player respawning/observer/rearm scenario - aicode 15550
multiplayer - 2020-09-04 13:52
0001815
1 attachment(s)
[FSSCP] Player AI ships do not initally attack on standalone
multiplayer - 2020-08-30 23:54
0002048
2 attachment(s)
[FSSCP] Several sexps involving setting flags for wings that haven't arrived yet do not work
SEXPs - 2020-07-08 00:58
0002871
1 attachment(s)
[FSSCP] Invalid AI class on turret causes FRED to stop responding
FRED - 2020-07-07 11:48
0002181
[FSSCP] Null vec3d from multi_oo_sort_function() line 181
math-related - 2020-07-07 01:20
0003147
3 attachment(s)
[FSSCP] AI rams stationary targets
AI - 2020-05-13 02:31
0001947
[FSSCP] Need to make comm system consistent for other ships
gameplay - 2020-05-10 17:15
0002942
[FSSCP] XSTR indexes can cause string overflows in mods
localization - 2020-05-06 01:11
0002791
[FSSCP] Error checking and better handling of invalid wing arrival anchors needed
FRED - 2020-05-04 22:05
Recently Modified (1 - 10 / 3150)
0001607
[FSSCP] Rotating subsystems do not rotate for clients
multiplayer - 2020-09-10 01:55
0001262
[FSSCP] All missles fire when game paused
multiplayer - 2020-09-10 01:38
0001841
[FSSCP] Int3(): From e:\storage\fso\fs2_open\code\network\psnet2.cpp at line 637
multiplayer - 2020-09-10 01:32
0001892
[FSSCP] Standalone server taken over by next in line after host drops cannot exit debrief
multiplayer - 2020-09-10 01:29
0001893
[FSSCP] Clients occasionally jump from place to place.
multiplayer - 2020-09-10 01:27
0001604
1 attachment(s)
[FSSCP] Time to waypoint for AI ships is only displayed correctly for host
multiplayer - 2020-09-10 01:21
0001891
2 attachment(s)
[FSSCP] Traitor IFF not woking for player ships in coop missions
multiplayer - 2020-09-04 15:30
0001801
1 attachment(s)
[FSSCP] Wrong missile bank indicated/fired when near depletion.
multiplayer - 2020-09-04 13:56
0002175
2 attachment(s)
[FSSCP] Crash on standalone from player respawning/observer/rearm scenario - aicode 15550
multiplayer - 2020-09-04 13:52
0001815
1 attachment(s)
[FSSCP] Player AI ships do not initally attack on standalone
multiplayer - 2020-08-30 23:54

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