18 #define NUM_TRAIL_SECTIONS 128
struct trail_info trail_info
void trail_set_stamp(trail *trailp)
#define NUM_TRAIL_SECTIONS
vec3d pos[NUM_TRAIL_SECTIONS]
void trail_add_segment(trail *trailp, vec3d *pos)
trail * trail_create(trail_info *info)
void trail_object_died(trail *trailp)
void trail_move_all(float frametime)
void trail_set_segment(trail *trailp, vec3d *pos)
int trail_stamp_elapsed(trail *trailp)