Go to the source code of this file.
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void | neb2_init () |
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void | neb2_set_detail_level (int level) |
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void | neb2_level_init () |
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void | neb2_post_level_init () |
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void | neb2_level_close () |
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int | neb2_create (vec3d *offset, int num_poofs, float inner_radius, float outer_radius, float max_poof_radius) |
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void | neb2_delete (object *objp) |
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void | neb2_render_setup (camid cid) |
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void | neb2_render (object *objp) |
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void | neb2_process_pre (object *objp) |
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void | neb2_process_post (object *objp) |
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void | neb2_render_player () |
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void | neb2_eye_changed () |
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void | neb2_get_fog_values (float *fnear, float *ffar, object *obj=NULL) |
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void | neb2_get_adjusted_fog_values (float *fnear, float *ffar, object *obj=NULL) |
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float | neb2_get_fog_intensity (object *obj) |
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float | neb2_get_fog_intensity (vec3d *pos) |
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int | neb2_skip_render (object *objp, float z_depth) |
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float | neb2_get_lod_scale (int objnum) |
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void | neb2_get_pixel (int x, int y, int *r, int *g, int *b) |
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void | neb2_set_backg_color (int r, int g, int b) |
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void | neb2_get_backg_color (int *r, int *g, int *b) |
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void | neb2_get_fog_color (ubyte *r, ubyte *g, ubyte *b) |
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Definition at line 70 of file neb.h.
#define MAX_NEB2_BITMAPS 10 |
Definition at line 51 of file neb.h.
Definition at line 45 of file neb.h.
#define NEB2_RENDER_HTL 4 |
Definition at line 35 of file neb.h.
#define NEB2_RENDER_LAME 3 |
Definition at line 34 of file neb.h.
#define NEB2_RENDER_NONE 0 |
Definition at line 31 of file neb.h.
#define NEB2_RENDER_POF 2 |
Definition at line 33 of file neb.h.
#define NEB2_RENDER_POLY 1 |
Definition at line 32 of file neb.h.
void neb2_eye_changed |
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void neb2_level_close |
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void neb2_post_level_init |
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void neb2_render_player |
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void neb2_set_detail_level |
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int |
level | ) |
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