FS2_Open
Open source remastering of the Freespace 2 engine
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#include "gamesnd/eventmusic.h"
#include "globalincs/def_files.h"
#include "globalincs/version.h"
#include "localization/localize.h"
#include "mission/missioncampaign.h"
#include "mission/missionmessage.h"
#include "missionui/fictionviewer.h"
#include "mod_table/mod_table.h"
#include "parse/parselo.h"
#include "sound/sound.h"
Go to the source code of this file.
Functions | |
void | parse_mod_table (const char *filename) |
void | mod_table_init () |
Variables | |
int | Directive_wait_time = 3000 |
bool | True_loop_argument_sexps = false |
bool | Fixed_turret_collisions = false |
bool | Damage_impacted_subsystem_first = false |
bool | Cutscene_camera_displays_hud = false |
bool | Alternate_chaining_behavior = false |
int | Default_ship_select_effect = 2 |
int | Default_weapon_select_effect = 2 |
int | Default_fiction_viewer_ui = -1 |
bool | Enable_external_shaders = false |
int | Default_detail_level = 3 |
bool | Full_color_head_anis = false |
bool | Weapons_inherit_parent_collision_group = false |
bool | Flight_controls_follow_eyepoint_orientation = false |
int | FS2NetD_port = 0 |
float | Briefing_window_FOV = 0.29375f |
bool | Disable_hc_message_ani = false |
bool | Red_alert_applies_to_delayed_ships = false |
bool | Beams_use_damage_factors = false |
float | Generic_pain_flash_factor = 1.0f |
float | Shield_pain_flash_factor = 0.0f |
void mod_table_init | ( | ) |
Definition at line 345 of file mod_table.cpp.
void parse_mod_table | ( | const char * | filename | ) |
Definition at line 41 of file mod_table.cpp.
bool Alternate_chaining_behavior = false |
Definition at line 23 of file mod_table.cpp.
bool Beams_use_damage_factors = false |
Definition at line 36 of file mod_table.cpp.
float Briefing_window_FOV = 0.29375f |
Definition at line 33 of file mod_table.cpp.
bool Cutscene_camera_displays_hud = false |
Definition at line 22 of file mod_table.cpp.
bool Damage_impacted_subsystem_first = false |
Definition at line 21 of file mod_table.cpp.
int Default_detail_level = 3 |
Definition at line 28 of file mod_table.cpp.
int Default_fiction_viewer_ui = -1 |
Definition at line 26 of file mod_table.cpp.
int Default_ship_select_effect = 2 |
Definition at line 24 of file mod_table.cpp.
int Default_weapon_select_effect = 2 |
Definition at line 25 of file mod_table.cpp.
int Directive_wait_time = 3000 |
Definition at line 18 of file mod_table.cpp.
bool Disable_hc_message_ani = false |
Definition at line 34 of file mod_table.cpp.
bool Enable_external_shaders = false |
Definition at line 27 of file mod_table.cpp.
bool Fixed_turret_collisions = false |
Definition at line 20 of file mod_table.cpp.
bool Flight_controls_follow_eyepoint_orientation = false |
Definition at line 31 of file mod_table.cpp.
int FS2NetD_port = 0 |
Definition at line 32 of file mod_table.cpp.
bool Full_color_head_anis = false |
Definition at line 29 of file mod_table.cpp.
float Generic_pain_flash_factor = 1.0f |
Definition at line 37 of file mod_table.cpp.
bool Red_alert_applies_to_delayed_ships = false |
Definition at line 35 of file mod_table.cpp.
float Shield_pain_flash_factor = 0.0f |
Definition at line 38 of file mod_table.cpp.
bool True_loop_argument_sexps = false |
Definition at line 19 of file mod_table.cpp.
bool Weapons_inherit_parent_collision_group = false |
Definition at line 30 of file mod_table.cpp.