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FS2_Open
Open source remastering of the Freespace 2 engine
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#include "gamesnd/eventmusic.h"#include "globalincs/def_files.h"#include "globalincs/version.h"#include "localization/localize.h"#include "mission/missioncampaign.h"#include "mission/missionmessage.h"#include "missionui/fictionviewer.h"#include "mod_table/mod_table.h"#include "parse/parselo.h"#include "sound/sound.h"Go to the source code of this file.
Functions | |
| void | parse_mod_table (const char *filename) |
| void | mod_table_init () |
Variables | |
| int | Directive_wait_time = 3000 |
| bool | True_loop_argument_sexps = false |
| bool | Fixed_turret_collisions = false |
| bool | Damage_impacted_subsystem_first = false |
| bool | Cutscene_camera_displays_hud = false |
| bool | Alternate_chaining_behavior = false |
| int | Default_ship_select_effect = 2 |
| int | Default_weapon_select_effect = 2 |
| int | Default_fiction_viewer_ui = -1 |
| bool | Enable_external_shaders = false |
| int | Default_detail_level = 3 |
| bool | Full_color_head_anis = false |
| bool | Weapons_inherit_parent_collision_group = false |
| bool | Flight_controls_follow_eyepoint_orientation = false |
| int | FS2NetD_port = 0 |
| float | Briefing_window_FOV = 0.29375f |
| bool | Disable_hc_message_ani = false |
| bool | Red_alert_applies_to_delayed_ships = false |
| bool | Beams_use_damage_factors = false |
| float | Generic_pain_flash_factor = 1.0f |
| float | Shield_pain_flash_factor = 0.0f |
| void mod_table_init | ( | ) |
Definition at line 345 of file mod_table.cpp.
| void parse_mod_table | ( | const char * | filename | ) |
Definition at line 41 of file mod_table.cpp.
| bool Alternate_chaining_behavior = false |
Definition at line 23 of file mod_table.cpp.
| bool Beams_use_damage_factors = false |
Definition at line 36 of file mod_table.cpp.
| float Briefing_window_FOV = 0.29375f |
Definition at line 33 of file mod_table.cpp.
| bool Cutscene_camera_displays_hud = false |
Definition at line 22 of file mod_table.cpp.
| bool Damage_impacted_subsystem_first = false |
Definition at line 21 of file mod_table.cpp.
| int Default_detail_level = 3 |
Definition at line 28 of file mod_table.cpp.
| int Default_fiction_viewer_ui = -1 |
Definition at line 26 of file mod_table.cpp.
| int Default_ship_select_effect = 2 |
Definition at line 24 of file mod_table.cpp.
| int Default_weapon_select_effect = 2 |
Definition at line 25 of file mod_table.cpp.
| int Directive_wait_time = 3000 |
Definition at line 18 of file mod_table.cpp.
| bool Disable_hc_message_ani = false |
Definition at line 34 of file mod_table.cpp.
| bool Enable_external_shaders = false |
Definition at line 27 of file mod_table.cpp.
| bool Fixed_turret_collisions = false |
Definition at line 20 of file mod_table.cpp.
| bool Flight_controls_follow_eyepoint_orientation = false |
Definition at line 31 of file mod_table.cpp.
| int FS2NetD_port = 0 |
Definition at line 32 of file mod_table.cpp.
| bool Full_color_head_anis = false |
Definition at line 29 of file mod_table.cpp.
| float Generic_pain_flash_factor = 1.0f |
Definition at line 37 of file mod_table.cpp.
| bool Red_alert_applies_to_delayed_ships = false |
Definition at line 35 of file mod_table.cpp.
| float Shield_pain_flash_factor = 0.0f |
Definition at line 38 of file mod_table.cpp.
| bool True_loop_argument_sexps = false |
Definition at line 19 of file mod_table.cpp.
| bool Weapons_inherit_parent_collision_group = false |
Definition at line 30 of file mod_table.cpp.