FS2_Open
Open source remastering of the Freespace 2 engine
missionpause.h
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1 /*
2  * Copyright (C) Volition, Inc. 1999. All rights reserved.
3  *
4  * All source code herein is the property of Volition, Inc. You may not sell
5  * or otherwise commercially exploit the source or things you created based on the
6  * source.
7  *
8 */
9 
10 
11 
12 #ifndef _MISSION_PAUSE_HEADER_FILE
13 #define _MISSION_PAUSE_HEADER_FILE
14 
15 #include "graphics/2d.h"
16 
17 // ----------------------------------------------------------------------------------------------------------------
18 // PAUSE DEFINES/VARS
19 //
20 
21 // pause bitmap display stuff
23 
24 
25 // ----------------------------------------------------------------------------------------------------------------
26 // PAUSE FUNCTIONS
27 //
28 
29 // initialize the pause screen
30 void pause_init();
31 
32 // pause do frame - will handle running multiplayer operations if necessary
33 void pause_do();
34 
35 // close the pause screen
36 void pause_close();
37 
38 // debug pause init
39 void pause_debug_init();
40 
41 // debug pause do frame
42 void pause_debug_do();
43 
44 // debug pause close
45 void pause_debug_close();
46 
47 enum
48 {
51 };
52 
53 void pause_set_type(int type);
54 int pause_get_type();
55 
56 #endif
void pause_set_type(int type)
void pause_do()
#define GR_NUM_RESOLUTIONS
Definition: 2d.h:651
GLenum type
Definition: Gl.h:1492
void pause_debug_close()
void pause_init()
int pause_get_type()
void pause_close()
void pause_debug_init()
int Please_wait_coords[GR_NUM_RESOLUTIONS][4]
void pause_debug_do()