FS2_Open
Open source remastering of the Freespace 2 engine
keycontrol.h
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1 /*
2  * Copyright (C) Volition, Inc. 1999. All rights reserved.
3  *
4  * All source code herein is the property of Volition, Inc. You may not sell
5  * or otherwise commercially exploit the source or things you created based on the
6  * source.
7  *
8 */
9 
10 
11 
12 #ifndef __FREESPACE_KEYCONTROL_H__
13 #define __FREESPACE_KEYCONTROL_H__
14 
16 
17 // Holds the bit arrays that indicate which action is to be executed.
18 #define NUM_BUTTON_FIELDS ((CCFG_MAX + 31) / 32)
19 
20 extern int Dead_key_set[];
21 extern int Dead_key_set_size;
22 extern bool Perspective_locked;
23 
24 extern int Ignored_keys[];
25 
26 extern bool quit_mission_popup_shown;
27 
28 typedef struct button_info
29 {
31 } button_info;
32 
33 void button_info_set(button_info *bi, int n);
34 void button_info_unset(button_info *bi, int n);
35 int button_info_query(button_info *bi, int n);
36 void button_info_do(button_info *bi);
38 void process_set_of_keys(int key, int count, int *list);
41 
42 
43 #endif
void button_strip_noncritical_keys(button_info *bi)
int Dead_key_set[]
Definition: keycontrol.cpp:336
void button_info_set(button_info *bi, int n)
void button_info_unset(button_info *bi, int n)
int key
int Ignored_keys[]
Definition: keycontrol.cpp:471
bool Perspective_locked
Definition: keycontrol.cpp:213
void game_process_pause_key()
#define NUM_BUTTON_FIELDS
Definition: keycontrol.h:18
void button_info_do(button_info *bi)
void process_set_of_keys(int key, int count, int *list)
GLclampd n
Definition: Glext.h:7286
struct button_info button_info
void button_info_clear(button_info *bi)
int status[NUM_BUTTON_FIELDS]
Definition: keycontrol.h:30
int button_info_query(button_info *bi, int n)
bool quit_mission_popup_shown
Definition: keycontrol.cpp:214
GLint GLsizei count
Definition: Gl.h:1491
int Dead_key_set_size
Definition: keycontrol.cpp:475