12 #ifndef __FREESPACE_KEYCONTROL_H__
13 #define __FREESPACE_KEYCONTROL_H__
18 #define NUM_BUTTON_FIELDS ((CCFG_MAX + 31) / 32)
void button_strip_noncritical_keys(button_info *bi)
void button_info_set(button_info *bi, int n)
void button_info_unset(button_info *bi, int n)
void game_process_pause_key()
#define NUM_BUTTON_FIELDS
void button_info_do(button_info *bi)
void process_set_of_keys(int key, int count, int *list)
struct button_info button_info
void button_info_clear(button_info *bi)
int button_info_query(button_info *bi, int n)
bool quit_mission_popup_shown