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FS2_Open
Open source remastering of the Freespace 2 engine
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#include "camera/camera.h"#include "globalincs/pstypes.h"#include "globalincs/systemvars.h"#include "graphics/2d.h"Go to the source code of this file.
Classes | |
| struct | fs_builtin_mission |
Macros | |
| #define | FS_CAMPAIGN_FILE_EXT NOX(".fc2") |
| #define | FS_CDROM_VOLUME_1 NOX("FREESPACE2_1") |
| #define | FS_CDROM_VOLUME_2 NOX("FREESPACE2_2") |
| #define | FS_CDROM_VOLUME_3 NOX("FREESPACE2_3") |
| #define | MAX_BUILTIN_MISSIONS 100 |
| #define | FSB_FROM_VOLITION (1<<0) |
| #define | FSB_MULTI (1<<1) |
| #define | FSB_TRAINING (1<<2) |
| #define | FSB_CAMPAIGN (1<<3) |
| #define | FSB_CAMPAIGN_FILE (1<<4) |
Typedefs | |
| typedef struct fs_builtin_mission | fs_builtin_mission |
| #define FS_CAMPAIGN_FILE_EXT NOX(".fc2") |
Definition at line 26 of file freespace.h.
| #define FS_CDROM_VOLUME_1 NOX("FREESPACE2_1") |
Definition at line 29 of file freespace.h.
| #define FS_CDROM_VOLUME_2 NOX("FREESPACE2_2") |
Definition at line 30 of file freespace.h.
| #define FS_CDROM_VOLUME_3 NOX("FREESPACE2_3") |
Definition at line 31 of file freespace.h.
| #define FSB_CAMPAIGN (1<<3) |
Definition at line 79 of file freespace.h.
| #define FSB_CAMPAIGN_FILE (1<<4) |
Definition at line 80 of file freespace.h.
| #define FSB_FROM_VOLITION (1<<0) |
Definition at line 76 of file freespace.h.
| #define FSB_MULTI (1<<1) |
Definition at line 77 of file freespace.h.
| #define FSB_TRAINING (1<<2) |
Definition at line 78 of file freespace.h.
| #define MAX_BUILTIN_MISSIONS 100 |
Definition at line 75 of file freespace.h.
| typedef struct fs_builtin_mission fs_builtin_mission |
Adds a flash for Big Ship explosions
| flash | flash intensity. Range capped from 0 to 1. |
Definition at line 164 of file fredstubs.cpp.
Definition at line 228 of file fredstubs.cpp.
| int find_freespace_cd | ( | char * | volume_name = NULL | ) |
Definition at line 193 of file fredstubs.cpp.
| int game_check_key | ( | ) |
Definition at line 65 of file fredstubs.cpp.
| int game_do_cd_check | ( | char * | volume_name = NULL | ) |
Definition at line 166 of file fredstubs.cpp.
Definition at line 8377 of file freespace.cpp.
Definition at line 195 of file fredstubs.cpp.
| void game_feature_disabled_popup | ( | ) |
Definition at line 219 of file fredstubs.cpp.
| fs_builtin_mission* game_find_builtin_mission | ( | char * | filename | ) |
Definition at line 203 of file fredstubs.cpp.
Adds a flash effect.
These can be positive or negative. The range will get capped at around -1 to 1, so stick with a range like that.
| r | red colour value |
| g | green colour value |
| b | blue colour value |
Definition at line 40 of file fredstubs.cpp.
| void game_flash_diminish | ( | ) |
| void game_flash_reset | ( | ) |
Definition at line 549 of file freespace.cpp.
| void game_flush | ( | ) |
Definition at line 83 of file fredstubs.cpp.
Definition at line 204 of file fredstubs.cpp.
| int game_get_default_skill_level | ( | ) |
Definition at line 190 of file fredstubs.cpp.
| fix game_get_overall_frametime | ( | ) |
Definition at line 230 of file fredstubs.cpp.
| int game_hacked_data | ( | ) |
Definition at line 208 of file fredstubs.cpp.
| void game_increase_skill_level | ( | ) |
Definition at line 197 of file fredstubs.cpp.
| void game_level_close | ( | ) |
Definition at line 182 of file fredstubs.cpp.
| void game_level_init | ( | ) |
Intializes game stuff.
Definition at line 233 of file fredstubs.cpp.
| void game_pause | ( | ) |
Definition at line 221 of file fredstubs.cpp.
| int game_poll | ( | ) |
Definition at line 70 of file fredstubs.cpp.
| void game_post_level_init | ( | ) |
Called after mission is loaded.
Because player isn't created until after mission loads, some things must get initted after the level loads
Definition at line 234 of file fredstubs.cpp.
| void game_process_keys | ( | ) |
Definition at line 1612 of file keycontrol.cpp.
Definition at line 236 of file fredstubs.cpp.
| camid game_render_frame_setup | ( | ) |
Definition at line 235 of file fredstubs.cpp.
| void game_render_post_frame | ( | ) |
Definition at line 239 of file fredstubs.cpp.
Definition at line 196 of file fredstubs.cpp.
Definition at line 207 of file fredstubs.cpp.
| void game_simulation_frame | ( | ) |
Definition at line 237 of file fredstubs.cpp.
| int game_start_mission | ( | ) |
Tells the server to load the mission and initialize structures
Definition at line 179 of file fredstubs.cpp.
| void game_start_time | ( | ) |
Definition at line 188 of file fredstubs.cpp.
| void game_stop_looped_sounds | ( | ) |
Definition at line 168 of file fredstubs.cpp.
| void game_stop_time | ( | ) |
Definition at line 189 of file fredstubs.cpp.
| void game_unpause | ( | ) |
Definition at line 222 of file fredstubs.cpp.
| void game_update_missiontime | ( | ) |
Definition at line 238 of file fredstubs.cpp.
| bool game_using_low_mem | ( | ) |
Definition at line 8754 of file freespace.cpp.
Definition at line 138 of file fredstubs.cpp.
| void game_whack_reset | ( | ) |
Definition at line 3058 of file freespace.cpp.
Definition at line 198 of file fredstubs.cpp.
| void lock_time_compression | ( | bool | is_locked | ) |
Definition at line 227 of file fredstubs.cpp.
| void oem_upsell_show_screens | ( | ) |
Definition at line 192 of file fredstubs.cpp.
Definition at line 229 of file fredstubs.cpp.
| float flFrametime |
Definition at line 22 of file fredstubs.cpp.
| float flRealframetime |
Definition at line 226 of file fredstubs.cpp.
| fix Frametime |
Definition at line 21 of file systemvars.cpp.
| char Game_CDROM_dir[MAX_PATH_LEN] |
Definition at line 38 of file fredstubs.cpp.
| char Game_current_mission_filename[MAX_FILENAME_LEN] |
Definition at line 26 of file fredstubs.cpp.
| int Game_do_state_should_skip |
Definition at line 201 of file fredstubs.cpp.
| int Game_mode |
Definition at line 24 of file systemvars.cpp.
| int Game_ships_tbl_valid |
Definition at line 181 of file fredstubs.cpp.
| int Game_skill_level |
Definition at line 170 of file fredstubs.cpp.
| int Game_subspace_effect |
Definition at line 163 of file fredstubs.cpp.
| fix Game_time_compression |
Definition at line 202 of file fredstubs.cpp.
| int Game_weapons_tbl_valid |
Definition at line 180 of file fredstubs.cpp.
| int Last_frame_timestamp |
Definition at line 2351 of file controlsconfig.cpp.
| camid Main_camera |
Definition at line 25 of file camera.cpp.
| fix Missiontime |
Definition at line 19 of file systemvars.cpp.
| int Networking_disabled |
Definition at line 32 of file fredstubs.cpp.
| fix Skybox_timestamp |
Definition at line 20 of file systemvars.cpp.
| bool Time_compression_locked |
Definition at line 225 of file fredstubs.cpp.