FS2_Open
Open source remastering of the Freespace 2 engine
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#include "cmdline/cmdline.h"
#include "globalincs/pstypes.h"
#include "object/object.h"
#include "sound/channel.h"
#include "sound/ds.h"
#include "sound/ds3d.h"
#include "sound/openal.h"
#include "sound/sound.h"
Go to the source code of this file.
Macros | |
#define | MIN_GAIN 0.05f |
Functions | |
int | ds3d_update_buffer (int channel_id, float min, float max, vec3d *pos, vec3d *vel) |
int | ds3d_update_listener (vec3d *pos, vec3d *vel, matrix *orient) |
#define MIN_GAIN 0.05f |