FS2_Open
Open source remastering of the Freespace 2 engine
ds3d.cpp File Reference
#include "cmdline/cmdline.h"
#include "globalincs/pstypes.h"
#include "object/object.h"
#include "sound/channel.h"
#include "sound/ds.h"
#include "sound/ds3d.h"
#include "sound/openal.h"
#include "sound/sound.h"

Go to the source code of this file.

Macros

#define MIN_GAIN   0.05f
 

Functions

int ds3d_update_buffer (int channel_id, float min, float max, vec3d *pos, vec3d *vel)
 
int ds3d_update_listener (vec3d *pos, vec3d *vel, matrix *orient)
 

Macro Definition Documentation

#define MIN_GAIN   0.05f

Function Documentation

int ds3d_update_buffer ( int  channel_id,
float  min,
float  max,
vec3d pos,
vec3d vel 
)

Definition at line 35 of file ds3d.cpp.

int ds3d_update_listener ( vec3d pos,
vec3d vel,
matrix orient 
)

Definition at line 88 of file ds3d.cpp.