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Open source remastering of the Freespace 2 engine
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ds3d.h
Go to the documentation of this file.
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/*
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* Copyright (C) Volition, Inc. 1999. All rights reserved.
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*
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* All source code herein is the property of Volition, Inc. You may not sell
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* or otherwise commercially exploit the source or things you created based on the
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* source.
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*
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*/
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#ifndef __DS3D_H__
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#define __DS3D_H__
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int
ds3d_update_listener
(
vec3d
*
pos
,
vec3d
*vel,
matrix
*
orient
);
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int
ds3d_update_buffer
(
int
channel
,
float
min,
float
max,
vec3d
*
pos
,
vec3d
*vel);
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#endif
/* __DS3D_H__ */
vec3d
Definition:
pstypes.h:88
orient
hull_check orient
Definition:
lua.cpp:5049
channel
Definition:
channel.h:16
matrix
Definition:
pstypes.h:114
ds3d_update_listener
int ds3d_update_listener(vec3d *pos, vec3d *vel, matrix *orient)
Definition:
ds3d.cpp:88
ds3d_update_buffer
int ds3d_update_buffer(int channel, float min, float max, vec3d *pos, vec3d *vel)
Definition:
ds3d.cpp:35
pos
hull_check pos
Definition:
lua.cpp:5050
code
sound
ds3d.h
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