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Open source remastering of the Freespace 2 engine
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dlgsoundenvironment.cpp
Go to the documentation of this file.
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/*
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* Created by Ian "Goober5000" Warfield and "z64555" for the FreeSpace2 Source
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* Code Project.
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*
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* You may not sell or otherwise commercially exploit the source or things you
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* create based on the source.
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*/
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#include "
editors/dlgsoundenvironment.h
"
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#include "
base/wxfred_base.h
"
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#include <wx/wx.h>
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// Public members:
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dlgSoundEnvironment::dlgSoundEnvironment
( wxWindow* parent )
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:
fredBase
::
dlgSoundEnvironment
(parent)
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{
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}
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// Protected members:
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// Handlers for dlgSoundEnvironment:
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void
dlgSoundEnvironment::OnClose
( wxCloseEvent&
event
)
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{
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Hide();
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}
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void
dlgSoundEnvironment::OnOK
( wxCommandEvent&
event
)
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{
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Hide();
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}
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void
dlgSoundEnvironment::OnCancel
( wxCommandEvent&
event
)
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{
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Hide();
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}
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// Private members:
dlgSoundEnvironment::OnCancel
void OnCancel(wxCommandEvent &event)
Definition:
dlgsoundenvironment.cpp:32
wxfred_base.h
fredBase
Definition:
wxfred_base.h:52
dlgSoundEnvironment::OnClose
void OnClose(wxCloseEvent &event)
Definition:
dlgsoundenvironment.cpp:22
dlgSoundEnvironment::OnOK
void OnOK(wxCommandEvent &event)
Definition:
dlgsoundenvironment.cpp:27
dlgSoundEnvironment::dlgSoundEnvironment
dlgSoundEnvironment(void)
dlgSoundEnvironment
Definition:
dlgsoundenvironment.h:15
event
struct _cl_event * event
Definition:
Glext.h:7296
dlgsoundenvironment.h
code
wxfred2
editors
dlgsoundenvironment.cpp
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