FS2_Open
Open source remastering of the Freespace 2 engine
dlgsoundenvironment.h
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1 #ifndef _DLGSOUNDENVIRONMENT_H
2 #define _DLGSOUNDENVIRONMENT_H
3 /*
4  * Created by Ian "Goober5000" Warfield and "z64555" for the FreeSpace2 Source
5  * Code Project.
6  *
7  * You may not sell or otherwise commercially exploit the source or things you
8  * create based on the source.
9  */
10 
11 #include "base/wxfred_base.h"
12 
13 #include <wx/wx.h>
14 
16 {
17 public:
18  dlgSoundEnvironment( wxWindow* parent );
19 
20 protected:
21  dlgSoundEnvironment( void );
23 
24  // Handlers for dlgSoundEnvironment
25  void OnClose( wxCloseEvent& event );
26 
27  void OnOK( wxCommandEvent& event );
28  void OnCancel( wxCommandEvent& event );
29 };
30 
31 #endif // _DLGSOUNDENVIRONMENT_H
void OnCancel(wxCommandEvent &event)
void OnClose(wxCloseEvent &event)
void OnOK(wxCommandEvent &event)
Class dlgSoundEnvironment.
Definition: wxfred_base.h:1266
struct _cl_event * event
Definition: Glext.h:7296