FS2_Open
Open source remastering of the Freespace 2 engine
collideweaponweapon.cpp File Reference
#include "freespace2/freespace.h"
#include "network/multi.h"
#include "object/objcollide.h"
#include "object/object.h"
#include "parse/scripting.h"
#include "ship/ship.h"
#include "stats/scoring.h"
#include "weapon/weapon.h"

Go to the source code of this file.

Functions

int collide_weapon_weapon (obj_pair *pair)
 

Function Documentation

int collide_weapon_weapon ( obj_pair pair)

Checks weapon-weapon collisions.

Parameters
pairobj_pair pointer to the two objects. pair->a and pair->b are weapons.
Returns
1 if all future collisions between these can be ignored

Definition at line 27 of file collideweaponweapon.cpp.