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FS2_Open
Open source remastering of the Freespace 2 engine
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#include "freespace2/freespace.h"#include "network/multi.h"#include "object/objcollide.h"#include "object/object.h"#include "parse/scripting.h"#include "ship/ship.h"#include "stats/scoring.h"#include "weapon/weapon.h"Go to the source code of this file.
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| int | collide_weapon_weapon (obj_pair *pair) |
Checks weapon-weapon collisions.
| pair | obj_pair pointer to the two objects. pair->a and pair->b are weapons. |
Definition at line 27 of file collideweaponweapon.cpp.