FS2_Open
Open source remastering of the Freespace 2 engine
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#include <2d.h>
Public Member Functions | |
vertex_layout () | |
uint | get_num_vertex_components () |
vertex_format_data * | get_vertex_component (uint index) |
bool | resident_vertex_format (vertex_format_data::vertex_format format_type) |
void | add_vertex_component (vertex_format_data::vertex_format format_type, uint stride, void *src) |
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inline |
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inline |