View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002844 | FSSCP | Pilot data | public | 2013-04-14 01:55 | 2013-04-15 13:58 |
Reporter | Echelon9 | Assigned To | Echelon9 | ||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | 3.6.19 | ||||
Target Version | 3.7.0 | ||||
Summary | 0002844: AddressSanitizer: heap-buffer-overflow in pilotfile_convert::csg_import_red_alert csg_convert.cpp:438 | ||||
Description | Reported by AddressSanitizer, a memory error detector for C/C++, in FS2Open builds based on trunk r9629. ERROR: AddressSanitizer: heap-buffer-overflow on address 0x61d000111278 at pc 0x1000503e9 bp 0x7fff5fbfbff0 sp 0x7fff5fbfbfe8 READ of size 4 at 0x61d000111278 thread T0 #0 0x1000503e8 in pilotfile_convert::csg_import_red_alert csg_convert.cpp:438 0000001 0x100056095 in pilotfile_convert::csg_import csg_convert.cpp:648 0000002 0x10006629a in pilotfile_convert::csg_convert csg_convert.cpp:1159 0000003 0x1000d97ee in convert_pilot_files pilotfile_convert.cpp:143 0000004 0x1002c88ee in game_init freespace.cpp:2008 0000005 0x10030705b in game_main freespace.cpp:6976 0000006 0x100308c06 in SDL_main freespace.cpp:7167 ... 0x61d000111278 is located 8 bytes to the left of 2048-byte region [0x61d000111280,0x61d000111a80) allocated by thread T0 here: #0 0x1054986d3 in wrap_malloc (in libclang_rt.asan_osx_dynamic.dylib) + 51 0000001 0x1025b773f in _vm_malloc stubs.cpp:571 0000002 0x1000a5a0f in SCP_vm_allocator<index_list_t>::allocate vmallocator.h:59 0000003 0x1000a5784 in std::_Vector_base<index_list_t, SCP_vm_allocator<index_list_t> >::_M_allocate stl_vector.h:131 0000004 0x1000b3693 in std::vector<index_list_t, SCP_vm_allocator<index_list_t> >::_M_insert_aux vector.tcc:271 0000005 0x10006a009 in std::vector<index_list_t, SCP_vm_allocator<index_list_t> >::push_back stl_vector.h:608 0000006 0x100048536 in pilotfile_convert::csg_import_ships_weapons csg_convert.cpp:181 0000007 0x100055f5e in pilotfile_convert::csg_import csg_convert.cpp:641 0000008 0x10006629a in pilotfile_convert::csg_convert csg_convert.cpp:1159 0000009 0x1000d97ee in convert_pilot_files pilotfile_convert.cpp:143 0000010 0x1002c88ee in game_init freespace.cpp:2008 #11 0x10030705b in game_main freespace.cpp:6976 0000012 0x100308c06 in SDL_main freespace.cpp:7167 void pilotfile_convert::csg_import_red_alert() { ... for (j = 0; j < 3; j++) { i = cfread_int(cfp); if (i >= weapon_list_size) { throw "Data check failure (RedAlert-weapon)!"; } weapons.index = csg->weapon_list[i].index; <======== weapons.count = cfread_int(cfp); if (weapons.index >= 0) { ras.primary_weapons.push_back( weapons ); } } | ||||
Steps To Reproduce | 1. Utilise a version of Clang that supports AddressSantizer (https://code.google.com/p/address-sanitizer/wiki/AddressSanitizer). 2. Build with -fsanitize=address C/C++ flag 3. Open FS2Open such that it will need to convert a non-Inferno pilot, affected by the Red Alert bug, into an Inferno pilot format | ||||
Additional Information | ERROR: AddressSanitizer: heap-buffer-overflow on address 0x61d000111278 at pc 0x1000503e9 bp 0x7fff5fbfbff0 sp 0x7fff5fbfbfe8 READ of size 4 at 0x61d000111278 thread T0 #0 0x1000503e8 in pilotfile_convert::csg_import_red_alert csg_convert.cpp:438 0000001 0x100056095 in pilotfile_convert::csg_import csg_convert.cpp:648 0000002 0x10006629a in pilotfile_convert::csg_convert csg_convert.cpp:1159 0000003 0x1000d97ee in convert_pilot_files pilotfile_convert.cpp:143 0000004 0x1002c88ee in game_init freespace.cpp:2008 0000005 0x10030705b in game_main freespace.cpp:6976 0000006 0x100308c06 in SDL_main freespace.cpp:7167 0000007 0x100002b7a in -[SDLMain applicationDidFinishLaunching:] SDLMain.m:300 0000008 0x7fff9502aed9 in _CFXNotificationPost (in CoreFoundation) + 2553 0000009 0x7fff8b00de25 in -[NSNotificationCenter postNotificationName:object:userInfo:] (in Foundation) + 63 0000010 0x7fff9096f55c in -[NSApplication _postDidFinishNotification] (in AppKit) + 291 #11 0x7fff9096f295 in -[NSApplication _sendFinishLaunchingNotification] (in AppKit) + 215 0000012 0x7fff9096c481 in -[NSApplication(NSAppleEventHandling) _handleAEOpenEvent:] (in AppKit) + 565 0000013 0x7fff9096c07b in -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] (in AppKit) + 350 0000014 0x7fff8b02770a in -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] (in Foundation) + 307 0000015 0x7fff8b02756c in _NSAppleEventManagerGenericHandler (in Foundation) + 105 0000016 0x7fff933f0077 in aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned int, unsigned char*) (in AE) + 306 0000017 0x7fff933efed8 in dispatchEventAndSendReply(AEDesc const*, AEDesc*) (in AE) + 36 0000018 0x7fff933efd98 in aeProcessAppleEvent (in AE) + 317 0000019 0x7fff8db58708 in AEProcessAppleEvent (in HIToolbox) + 99 0000020 0x7fff90968865 in _DPSNextEvent (in AppKit) + 1455 0000021 0x7fff90967e21 in -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] (in AppKit) + 127 0000022 0x7fff9095f1d2 in -[NSApplication run] (in AppKit) + 516 0000023 0x100004c93 in CustomApplicationMain SDLMain.m:227 0000024 0x100004710 in main SDLMain.m:377 0000025 0x1000018e3 in start (in FS2_Open (debug)) + 51 0000026 0x0 in 0x0 0x61d000111278 is located 8 bytes to the left of 2048-byte region [0x61d000111280,0x61d000111a80) allocated by thread T0 here: #0 0x1054986d3 in wrap_malloc (in libclang_rt.asan_osx_dynamic.dylib) + 51 0000001 0x1025b773f in _vm_malloc stubs.cpp:571 0000002 0x1000a5a0f in SCP_vm_allocator<index_list_t>::allocate vmallocator.h:59 0000003 0x1000a5784 in std::_Vector_base<index_list_t, SCP_vm_allocator<index_list_t> >::_M_allocate stl_vector.h:131 0000004 0x1000b3693 in std::vector<index_list_t, SCP_vm_allocator<index_list_t> >::_M_insert_aux vector.tcc:271 0000005 0x10006a009 in std::vector<index_list_t, SCP_vm_allocator<index_list_t> >::push_back stl_vector.h:608 0000006 0x100048536 in pilotfile_convert::csg_import_ships_weapons csg_convert.cpp:181 0000007 0x100055f5e in pilotfile_convert::csg_import csg_convert.cpp:641 0000008 0x10006629a in pilotfile_convert::csg_convert csg_convert.cpp:1159 0000009 0x1000d97ee in convert_pilot_files pilotfile_convert.cpp:143 0000010 0x1002c88ee in game_init freespace.cpp:2008 #11 0x10030705b in game_main freespace.cpp:6976 0000012 0x100308c06 in SDL_main freespace.cpp:7167 0000013 0x100002b7a in -[SDLMain applicationDidFinishLaunching:] SDLMain.m:300 0000014 0x7fff9502aed9 in _CFXNotificationPost (in CoreFoundation) + 2553 0000015 0x7fff8b00de25 in -[NSNotificationCenter postNotificationName:object:userInfo:] (in Foundation) + 63 0000016 0x7fff9096f55c in -[NSApplication _postDidFinishNotification] (in AppKit) + 291 0000017 0x7fff9096f295 in -[NSApplication _sendFinishLaunchingNotification] (in AppKit) + 215 0000018 0x7fff9096c481 in -[NSApplication(NSAppleEventHandling) _handleAEOpenEvent:] (in AppKit) + 565 0000019 0x7fff9096c07b in -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] (in AppKit) + 350 0000020 0x7fff8b02770a in -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] (in Foundation) + 307 0000021 0x7fff8b02756c in _NSAppleEventManagerGenericHandler (in Foundation) + 105 0000022 0x7fff933f0077 in aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned int, unsigned char*) (in AE) + 306 0000023 0x7fff933efed8 in dispatchEventAndSendReply(AEDesc const*, AEDesc*) (in AE) + 36 0000024 0x7fff933efd98 in aeProcessAppleEvent (in AE) + 317 0000025 0x7fff8db58708 in AEProcessAppleEvent (in HIToolbox) + 99 0000026 0x7fff90968865 in _DPSNextEvent (in AppKit) + 1455 0000027 0x7fff90967e21 in -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] (in AppKit) + 127 0000028 0x7fff9095f1d2 in -[NSApplication run] (in AppKit) + 516 0000029 0x100004c93 in CustomApplicationMain SDLMain.m:227 Shadow bytes around the buggy address: 0x1c3a000221f0: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa 0x1c3a00022200: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa 0x1c3a00022210: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa 0x1c3a00022220: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa 0x1c3a00022230: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa =>0x1c3a00022240: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa[fa] 0x1c3a00022250:00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0x1c3a00022260: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0x1c3a00022270: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0x1c3a00022280: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0x1c3a00022290: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Shadow byte legend (one shadow byte represents 8 application bytes): Addressable: 00 Partially addressable: 01 02 03 04 05 06 07 Heap left redzone: fa Heap righ redzone: fb Freed Heap region: fd Stack left redzone: f1 Stack mid redzone: f2 Stack right redzone: f3 Stack partial redzone: f4 Stack after return: f5 Stack use after scope: f8 Global redzone: f9 Global init order: f6 Poisoned by user: f7 ASan internal: fe ==9333==ABORTING | ||||
Tags | No tags attached. | ||||
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Have uploaded a player and campaign that triggers this heap overflow. It is caused by cfread_int(cfp) returning -1, which then passes through the current validity check. At present we only validate that the integer is less than weapon_list_size (being the size of the STL vector). |
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fix-mantis-2844-csg_convert-heap-buffer-overflow.patch (418 bytes)
Index: code/pilotfile/csg_convert.cpp =================================================================== --- code/pilotfile/csg_convert.cpp (revision 9629) +++ code/pilotfile/csg_convert.cpp (working copy) @@ -431,7 +431,7 @@ for (j = 0; j < 3; j++) { i = cfread_int(cfp); - if (i >= weapon_list_size) { + if (i >= weapon_list_size || i < 0) { throw "Data check failure (RedAlert-weapon)!"; } |
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looks good to me |
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Fix committed to trunk@9630. |
Date Modified | Username | Field | Change |
---|---|---|---|
2013-04-14 01:55 | Echelon9 | New Issue | |
2013-04-14 02:05 | Echelon9 | File Added: Corrupt_player_campaign.zip | |
2013-04-14 02:07 | Echelon9 | Note Added: 0014923 | |
2013-04-14 02:07 | Echelon9 | File Added: fix-mantis-2844-csg_convert-heap-buffer-overflow.patch | |
2013-04-14 02:08 | Echelon9 | Assigned To | => chief1983 |
2013-04-14 02:08 | Echelon9 | Status | new => code review |
2013-04-14 08:48 | niffiwan | Note Added: 0014924 | |
2013-04-15 13:58 | Echelon9 | Assigned To | chief1983 => Echelon9 |
2013-04-15 13:58 | Echelon9 | Status | code review => assigned |
2013-04-15 13:58 | Echelon9 | Changeset attached | => fs2open trunk r9630 |
2013-04-15 13:58 | Echelon9 | Note Added: 0014925 | |
2013-04-15 13:58 | Echelon9 | Status | assigned => resolved |
2013-04-15 13:58 | Echelon9 | Resolution | open => fixed |