View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002822 | FSSCP | public | 2013-03-24 03:13 | 2013-03-26 09:58 | |
Reporter | Echelon9 | Assigned To | Echelon9 | ||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | 3.6.19 | ||||
Target Version | 3.7.0 | ||||
Summary | 0002822: ERROR: AddressSanitizer: global-buffer-overflow in hud_target_change_check() hudtarget.cpp:4459 | ||||
Description | Reported by AddressSanitizer, a memory error detector for C/C++, in FS2Open builds based on trunk r9596. ERROR: AddressSanitizer: global-buffer-overflow on address 0x0001038e6f0c at pc 0x100ad3d93 bp 0x7fff5fbfc0b0 sp 0x7fff5fbfc0a8 READ of size 4 at 0x0001038e6f0c thread T0 #0 0x100ad3d92 in hud_target_change_check hudtarget.cpp:4459 0000001 0x100db0472 in hud_update_frame hud.cpp:1468 0000002 0x1002ea4a1 in game_simulation_frame freespace.cpp:4025 0000003 0x1002eed11 in game_frame freespace.cpp:4380 0000004 0x1002f44fb in game_do_frame freespace.cpp:4791 0000005 0x10030005a in game_do_state freespace.cpp:6466 0000006 0x1008f19b9 in gameseq_process_events gamesequence.cpp:405 0000007 0x1003068d8 in game_main freespace.cpp:7033 0000008 0x100307f46 in SDL_main freespace.cpp:7167 ... void hud_target_change_check() { ... current_speed = Objects[Player_ai->target_objnum].phys_info.speed; <===== ... } | ||||
Steps To Reproduce | 1. Utilise a version of Clang that supports AddressSantizer (https://code.google.com/p/address-sanitizer/wiki/AddressSanitizer [^] [^]). 2. Build with -fsanitize=address C/C++ flag 3. Run the game with mediavps 3.6.12, progress to flight in mission 1 "Surrender, Belisarious" or a SOC mission | ||||
Additional Information | ERROR: AddressSanitizer: global-buffer-overflow on address 0x0001038e6f0c at pc 0x100ad3d93 bp 0x7fff5fbfc0b0 sp 0x7fff5fbfc0a8 READ of size 4 at 0x0001038e6f0c thread T0 #0 0x100ad3d92 in hud_target_change_check hudtarget.cpp:4459 0000001 0x100db0472 in hud_update_frame hud.cpp:1468 0000002 0x1002ea4a1 in game_simulation_frame freespace.cpp:4025 0000003 0x1002eed11 in game_frame freespace.cpp:4380 0000004 0x1002f44fb in game_do_frame freespace.cpp:4791 0000005 0x10030005a in game_do_state freespace.cpp:6466 0000006 0x1008f19b9 in gameseq_process_events gamesequence.cpp:405 0000007 0x1003068d8 in game_main freespace.cpp:7033 0000008 0x100307f46 in SDL_main freespace.cpp:7167 0000009 0x10000338a in -[SDLMain applicationDidFinishLaunching:] SDLMain.m:300 0000010 0x7fff8ffe3ed9 in _CFXNotificationPost (in CoreFoundation) + 2553 #11 0x7fff85fc6e25 in -[NSNotificationCenter postNotificationName:object:userInfo:] (in Foundation) + 63 0000012 0x7fff8b92855c in -[NSApplication _postDidFinishNotification] (in AppKit) + 291 0000013 0x7fff8b928295 in -[NSApplication _sendFinishLaunchingNotification] (in AppKit) + 215 0000014 0x7fff8b925481 in -[NSApplication(NSAppleEventHandling) _handleAEOpenEvent:] (in AppKit) + 565 0000015 0x7fff8b92507b in -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] (in AppKit) + 350 0000016 0x7fff85fe070a in -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] (in Foundation) + 307 0000017 0x7fff85fe056c in _NSAppleEventManagerGenericHandler (in Foundation) + 105 0000018 0x7fff8e3a9077 in aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned int, unsigned char*) (in AE) + 306 0000019 0x7fff8e3a8ed8 in dispatchEventAndSendReply(AEDesc const*, AEDesc*) (in AE) + 36 0000020 0x7fff8e3a8d98 in aeProcessAppleEvent (in AE) + 317 0000021 0x7fff88b11708 in AEProcessAppleEvent (in HIToolbox) + 99 0000022 0x7fff8b921865 in _DPSNextEvent (in AppKit) + 1455 0000023 0x7fff8b920e21 in -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] (in AppKit) + 127 0000024 0x7fff8b9181d2 in -[NSApplication run] (in AppKit) + 516 0000025 0x1000054a3 in CustomApplicationMain SDLMain.m:227 0000026 0x100004f20 in main SDLMain.m:377 0000027 0x1000020f3 in start (in FS2_Open (debug)) + 51 0000028 0x0 in 0x0 0x0001038e6f0c is located 52 bytes to the left of global variable 'Player_obj' from 'fs2open/trunk/fs2_open/projects/Xcode4/../../code/object/object.cpp' (0x1038e6f40) of size 8 0x0001038e6f0c is located 76 bytes to the right of global variable 'obj_create_list' from 'fs2open/trunk/fs2_open/projects/Xcode4/../../code/object/object.cpp' (0x1038e6ca0) of size 544 Shadow bytes around the buggy address: 0x10002071cd90: f9 f9 f9 f9 00 00 00 00 00 00 00 00 00 00 00 00 0x10002071cda0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0x10002071cdb0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0x10002071cdc0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0x10002071cdd0: 00 00 00 00 00 00 00 00 f9 f9 f9 f9 f9 f9 f9 f9 =>0x10002071cde0: f9[f9]f9 f9 f9 f9 f9 f9 00 f9 f9 f9 f9 f9 f9 f9 0x10002071cdf0: 00 f9 f9 f9 f9 f9 f9 f9 00 00 00 00 00 00 00 00 0x10002071ce00: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0x10002071ce10: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0x10002071ce20: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0x10002071ce30: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Shadow byte legend (one shadow byte represents 8 application bytes): Addressable: 00 Partially addressable: 01 02 03 04 05 06 07 Heap left redzone: fa Heap righ redzone: fb Freed Heap region: fd Stack left redzone: f1 Stack mid redzone: f2 Stack right redzone: f3 Stack partial redzone: f4 Stack after return: f5 Stack use after scope: f8 Global redzone: f9 Global init order: f6 Poisoned by user: f7 ASan internal: fe ==43848==ABORTING | ||||
Tags | No tags attached. | ||||
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This is likely because Player_ai->target_objnum is either: (1) Uninitialised value, having not yet been set at mission start, or (2) -1, as this has been set as a default 'no target' value. Both of which would cause an out of bounds read when using it as an offset into Objects[] array. |
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Fix committed to trunk@9604. |
Date Modified | Username | Field | Change |
---|---|---|---|
2013-03-24 03:13 | Echelon9 | New Issue | |
2013-03-24 03:25 | Echelon9 | Note Added: 0014821 | |
2013-03-24 03:26 | Echelon9 | Assigned To | => Echelon9 |
2013-03-24 03:26 | Echelon9 | Status | new => assigned |
2013-03-26 09:25 | Echelon9 | Steps to Reproduce Updated | |
2013-03-26 09:58 | Echelon9 | Changeset attached | => fs2open trunk r9604 |
2013-03-26 09:58 | Echelon9 | Note Added: 0014844 | |
2013-03-26 09:58 | Echelon9 | Status | assigned => resolved |
2013-03-26 09:58 | Echelon9 | Resolution | open => fixed |