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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0000009 | FSSCP | gameplay | public | 2003-12-18 16:27 | 2006-10-26 23:28 | ||||
Reporter | diamondgeezer | ||||||||
Assigned To | Goober5000 | ||||||||
Priority | normal | Severity | major | Reproducibility | sometimes | ||||
Status | closed | Resolution | fixed | ||||||
Product Version | |||||||||
Target Version | Fixed in Version | 3.6 | |||||||
Summary | 0000009: Inappropriate message head animations | ||||||||
Description | Each pilot persona has three head anis - moving, moving a lot and dying. Sometimes FS2 will play the dying animation for a pilot whose just sending a simple message. Obviously this looks completely stupid and needs fixing so it will only choose from the two 'normal' anis. | ||||||||
Tags | No tags attached. | ||||||||
Attached Files |
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Goober5000 (administrator) 2004-01-20 18:00 |
Ok... this should now be fixed; check the 1-20-2004 build. |
Goober5000 (administrator) 2004-02-05 04:47 |
Nope, *now* it's fixed. It looks like the problem was caused by having a message with no persona assigned. This would cause FS to access some undefined location of memory and cause weird things to happen. I fixed the code so that it will now behave properly on messages with no personas. |
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Date Modified | Username | Field | Change |
---|---|---|---|
2003-12-18 16:27 | diamondgeezer | New Issue | |
2004-01-20 18:00 | Goober5000 | Note Added: 0000082 | |
2004-01-20 18:00 | Goober5000 | Assigned To | => Goober5000 |
2004-01-20 18:00 | Goober5000 | Status | new => assigned |
2004-02-05 04:47 | Goober5000 | Note Added: 0000161 | |
2004-02-05 04:47 | Goober5000 | Status | assigned => resolved |
2004-02-05 04:47 | Goober5000 | Resolution | open => fixed |
2006-10-26 23:28 | Goober5000 | Status | resolved => closed |
2006-10-26 23:28 | Goober5000 | Fixed in Version | => 3.6 |
2006-10-26 23:28 | Goober5000 | Summary | Innapropriate message head animations => Inappropriate message head animations |