2022-09-27 10:24 EDT

View Issue Details Jump to Notes ]
IDProjectCategoryView StatusLast Update
0000867FSSCPturretspublic2008-03-31 19:41
Assigned ToWMCoolmon 
Product Version 
Target VersionFixed in Version3.6.10 
Summary0000867: Multi-firepoint turrets should default to not using the extra firepoints
DescriptionI know you fixed this so they'd all be used, WMC, but it breaks balance in some retail missions - for example, the Orion's turrets now do 3x the original damage. Best to add a hook into ai_profiles to enable this. I'd add it myself except I'm not quite sure where the hook should go. :p
TagsNo tags attached.
Attached Files
  • ? file icon 0.fs2 (5,194 bytes) 2007-02-08 05:30

has duplicate 0001290resolvedWMCoolmon Turret issues 



The Trivial Psychic (reporter)

Actually, I'd like to be able to use this feature more selectively than simply by AI profiles. TBP uses some ships which have a single swarm weapon mounted on a multi-firepoint turret, so that it will cycle between the firepoints. However, other instances where there is a specific weapon slated for each firepoint, it'd be best to have them stick to the firepoint they've been assigned. Is there any way to accomodate this? Ships/weapons Table entry/flag?


WMCoolmon (developer)

Per-subsys would be best. Damn, it's been a while since I worked on that code. Probably just a matter of changing the number of times a for loop is iterated through...maybe...


WMCoolmon (developer)

I've uploaded a http://fs2source.warpcore.org/temp/wmc/turretbug.zip.

If you have any tables that use the existing subsystem flags, it will complain. I swapped the syntax to be $Flags: ("untargetable" "carry no damage" "use multiple guns") rather than keep on adding the + flags, since there's become more and more reason for subsys flags as of late.


WMCoolmon (developer)

This should be in CVS now, does this fix the problem mission(s)?


Goober5000 (administrator)

To be honest I didn't have a specific mission in mind. If you tell me which files you changed, I could look them over.


The Trivial Psychic (reporter)

So, there's now a $flags line for each subsystem then? The Wiki should be updated to reflect this change.


WMCoolmon (developer)

Assuming this is fixed, since I haven't heard any more complaints with the new code.


Goober5000 (administrator)

Last edited: 2007-01-21 14:45

WMC, I never had a specific mission in mind. Could you tell me the commit you made to fix the issue, so I can look it over?

That's the whole reason I left this bug open. Look at the comment I made above. :)


Goober5000 (administrator)

Okay, this is interesting. I've confirmed that the bug still exists in 3.6.9, but not in HEAD. Attached is a simple sample mission.


Wanderer (developer)

I dont know if this is related but if i used 'same turret cooldown' weapon (with small fof) with the turrets and had defined two primary weapons for the turret i got double shots with alternating firepoints regardess of the 'use multiple guns' flag.


Goober5000 (administrator)

Also, from Wanderer in bug 0001290...

"Turrets use only single firing point instead of alternating between multiple ones - tested using mediavp Aeolus, used twin points when using 369 builds and only single one with cvs builds.

'use multiple guns' flag didnt seem to have any effect."


taylor (administrator)

Added the missing flag check, so...


-Issue History
Date Modified Username Field Change
2006-03-18 13:52 Goober5000 New Issue
2006-03-18 22:28 The Trivial Psychic Note Added: 0005180
2006-03-19 02:29 WMCoolmon Note Added: 0005187
2006-06-30 01:30 WMCoolmon Note Added: 0005996
2006-09-09 03:20 WMCoolmon Note Added: 0006573
2006-09-09 12:54 Goober5000 Note Added: 0006583
2006-09-09 20:11 The Trivial Psychic Note Added: 0006589
2007-01-21 04:14 WMCoolmon Status assigned => resolved
2007-01-21 04:14 WMCoolmon Resolution open => fixed
2007-01-21 04:14 WMCoolmon Note Added: 0007506
2007-01-21 14:45 Goober5000 Note Added: 0007509
2007-01-21 14:45 Goober5000 Status resolved => feedback
2007-01-21 14:45 Goober5000 Resolution fixed => open
2007-01-21 14:45 Goober5000 Note Edited: 0007509
2007-02-08 05:27 Goober5000 File Added: 0.fs2
2007-02-08 05:28 Goober5000 File Deleted: 0.fs2
2007-02-08 05:28 Goober5000 File Added: 0.fs2
2007-02-08 05:30 Goober5000 File Deleted: 0.fs2
2007-02-08 05:30 Goober5000 File Added: 0.fs2
2007-02-08 05:31 Goober5000 Note Added: 0007606
2007-02-17 18:24 Wanderer Note Added: 0007654
2007-02-21 19:19 Goober5000 Relationship added has duplicate 0001290
2007-02-21 19:24 Goober5000 Note Added: 0007690
2008-03-31 19:41 taylor Note Added: 0009123
2008-03-31 19:41 taylor Status feedback => resolved
2008-03-31 19:41 taylor Resolution open => fixed
2008-03-31 19:41 taylor Fixed in Version => 3.6.10
+Issue History