|View Issue Details|
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0003205||FSSCP||localization||public||2018-02-26 13:10||2019-11-19 00:34|
|Target Version||Fixed in Version|
|Summary||0003205: Translateable Ship/Wing names in missions|
|Description||In missions it is possible to create ships with individual class names with the help of the $Alt entry.|
There is also a $callsign entry that is used as a message source.
If you use the $Alt Name entry in the ships and weapons.tbl, you can create working translation of weapons and ships names, because $Name is still used for reference in the game.
I actually would like to see such function in missions, too, so that you can translate the names of specific objects (waypoints as a favorite example) or wings in different languages without to create a specific version of the mission.
|Additional Information||Retail used some kind of similar function, because the Support ship is named differently in the several languages without to break events and missions that asks for a ship with the name 'Support'.|
Maybe this idea could also be used for some new SEXPs too, so that it would be possible to change the name of a ship during a mission without a script. (maybe with an -xstr extension like in the add-intel-xstr SEXP).
|Tags||No tags attached.|
|M!m took care of this.|
|2018-02-26 13:10||Novachen||New Issue|
|2019-11-19 00:34||Goober5000||Assigned To||=> m_m|
|2019-11-19 00:34||Goober5000||Status||new => resolved|
|2019-11-19 00:34||Goober5000||Resolution||open => fixed|
|2019-11-19 00:34||Goober5000||Note Added: 0016933|