2017-09-19 19:20 EDT


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IDProjectCategoryView StatusLast Update
0003180FSSCPturretspublic2016-11-22 16:15
ReporterSpoon 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusnewResolutionopen 
Product Version3.7.4 RC1 
Target VersionFixed in Version 
Summary0003180: Protect ship - Turret threats: Laser protect ship also causes it to be protected from beams, turrets still track.
DescriptionSetting a ship to be laser protected from turrets causes beam turrets (at least confirmed on multi part turrets) to also not fire on the target. They do still track the target, but never fire.
When the target is beam protected, the turrets do no track.
TagsNo tags attached.
Attached Files

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-Notes

~0016831

MageKing17 (developer)

Is this beam weapon perchance defined in a "#Primary Weapons" block (or have a "$Subtype: Primary" line)?

~0016835

Spoon (reporter)

Yes, every beam in the table is under #Primary weapons. Just like the retail weapons.tbl, the #Beam Weapons block there is empty too. So if this is the cause, then it affects probably every mod and retail too. I've never used $Subtype: anywhere myself.
+Notes

-Issue History
Date Modified Username Field Change
2016-06-21 18:05 Spoon New Issue
2016-07-29 22:56 MageKing17 Note Added: 0016831
2016-11-22 16:15 Spoon Note Added: 0016835
+Issue History