|View Issue Details|
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0003142||FSSCP||scripting||public||2015-02-16 16:40||2020-04-12 23:35|
|Product Version||3.7.2 RC5|
|Target Version||Fixed in Version|
|Summary||0003142: $On Weapon Fired Issues|
|Description||There are some odd behaviors with On Weapon Fired,|
1: If you have a weapon with swarm, like the Hornet or Tornado, fire it and as its firing, switch to a bank that has a Weapon class On Weapon Fired hook, the On Weapon Fired hook will trigger, even though the weapon never actually fires.
2: If you have 1 missile left that has a On Weapon Fired hook and you fire it, the hook will not trigger.
3: And while having an actual hv.Weapon hook would make sense and be nice, that's a whole another can of worms that sounds like a real tricky thing to make work while preserving backwards compatibility.
|Tags||No tags attached.|
|Is this still an issue?|
|2015-02-16 16:40||Axem||New Issue|
|2020-04-12 23:35||Goober5000||Note Added: 0016966|