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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0002994 | FSSCP | turrets | public | 2014-01-02 17:09 | 2014-01-04 00:22 | ||||
Reporter | AdmiralNelson | ||||||||
Assigned To | Goober5000 | ||||||||
Priority | normal | Severity | major | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Platform | PC | OS | Win 7 | OS Version | x64 | ||||
Product Version | 3.7.1 | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0002994: Initial Turret Rotation not working in Missions | ||||||||
Description | Post 3.7.0 initial turret rotations are working in the lab but not in missions. Reported by Den5 here: http://www.hard-light.net/forums/index.php?topic=86460.0 However, I also see the same thing -- the Unification War mod turrets initially rotate normally in 3.7.0, but adding a BP build or nightly leaves the turret barrels vertical. | ||||||||
Additional Information | Den5 reports "The latest working build is r10054" | ||||||||
Tags | No tags attached. | ||||||||
Attached Files |
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AdmiralNelson (reporter) 2014-01-02 17:25 |
This seems to happen consistently with MediaVPs 3.6.12, but not the newest release. |
niffiwan (developer) 2014-01-02 22:19 Last edited: 2014-01-02 22:20 |
I've confirmed that this commit introduced the issue: $ git bisect bad ed06a018974f0448341302a1df34e70d3dd31acc is the first bad commit commit ed06a018974f0448341302a1df34e70d3dd31acc Author: Goober5000 <Goober5000@387891d4-d844-0410-90c0-e4c51a9137d3> Date: Thu Nov 14 00:09:12 2013 +0000 restore r10051, this time allocating triggered_rotation instances when we need them git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10057 387891d4-d844-0410-90c0-e4c51a9137d3 See attached test mission from Axem (thanks!) I'll also upload some pics in a sec. |
niffiwan (developer) 2014-01-03 17:56 |
And another report of this issue from Dimensional Eclipse: http://www.hard-light.net/forums/index.php?topic=84803.msg1727518#msg1727518 |
Goober5000 (administrator) 2014-01-04 00:21 |
Fix committed to trunk@10277. |
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fs2open: trunk r10277
Timestamp: 2014-01-03 23:22:11 Author: Goober5000 Ported: N/A [ Details ] [ Diff ] |
fix Mantis 0002994: a model can have initial animation states even if it doesn't have animations | ||
mod - /trunk/fs2_open/code/model/modelanim.cpp | [ Diff ] [ File ] | ||
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Date Modified | Username | Field | Change |
---|---|---|---|
2014-01-02 17:09 | AdmiralNelson | New Issue | |
2014-01-02 17:25 | AdmiralNelson | Note Added: 0015556 | |
2014-01-02 22:19 | niffiwan | Note Added: 0015557 | |
2014-01-02 22:19 | niffiwan | File Added: 1turret_init_rot.fs2 | |
2014-01-02 22:20 | niffiwan | Note Edited: 0015557 | View Revisions |
2014-01-02 22:25 | niffiwan | File Added: mantis2994-r10057.png | |
2014-01-02 22:25 | niffiwan | File Added: mantis2994-r10056.png | |
2014-01-02 22:27 | niffiwan | File Deleted: mantis2994-r10057.png | |
2014-01-02 22:27 | niffiwan | File Added: mantis2994-r10057.png | |
2014-01-03 17:56 | niffiwan | Note Added: 0015558 | |
2014-01-04 00:21 | Goober5000 | Changeset attached | => fs2open trunk r10277 |
2014-01-04 00:21 | Goober5000 | Note Added: 0015562 | |
2014-01-04 00:21 | Goober5000 | Status | new => resolved |
2014-01-04 00:21 | Goober5000 | Resolution | open => fixed |
2014-01-04 00:21 | Goober5000 | Assigned To | => Goober5000 |
2014-01-04 00:21 | Goober5000 | Status | resolved => assigned |
2014-01-04 00:22 | Goober5000 | Status | assigned => resolved |