2018-09-22 21:33 EDT


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IDProjectCategoryView StatusLast Update
0002962FSSCPHUDpublic2013-11-24 23:02
ReporterGoober5000 
Assigned ToGoober5000 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
Product Version 
Target VersionFixed in Version 
Summary0002962: Ballistic weapon gauge doesn't display properly
DescriptionWhen you put a ballistic weapon on your ship, the gauge doesn't expand properly to enclose the primary weapon ammo count.
Steps To ReproduceLoad a mission and assign a ballistic weapon to your ship.
Additional InformationInterestingly, it doesn't happen in TVWP, which is the campaign that ballistic weapons were originally designed for.
TagsNo tags attached.
Attached Files

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-Notes

~0015463

Goober5000 (administrator)

Turns out that the HUD toggle trick was only effective if the player ship had the ballistic weapon by default -- i.e. not as a result of changing loadout.

~0015464

Goober5000 (administrator)

Fix committed to trunk@10158.
+Notes

+Related Changesets

-Issue History
Date Modified Username Field Change
2013-11-24 22:40 Goober5000 New Issue
2013-11-24 22:40 Goober5000 Status new => assigned
2013-11-24 22:40 Goober5000 Assigned To => Goober5000
2013-11-24 23:02 Goober5000 Note Added: 0015463
2013-11-24 23:02 Goober5000 Changeset attached => fs2open trunk r10158
2013-11-24 23:02 Goober5000 Note Added: 0015464
2013-11-24 23:02 Goober5000 Status assigned => resolved
2013-11-24 23:02 Goober5000 Resolution open => fixed
+Issue History