2018-03-21 05:54 EDT

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IDProjectCategoryView StatusLast Update
0002962FSSCPHUDpublic2013-11-24 23:02
Assigned ToGoober5000 
Product Version 
Target VersionFixed in Version 
Summary0002962: Ballistic weapon gauge doesn't display properly
DescriptionWhen you put a ballistic weapon on your ship, the gauge doesn't expand properly to enclose the primary weapon ammo count.
Steps To ReproduceLoad a mission and assign a ballistic weapon to your ship.
Additional InformationInterestingly, it doesn't happen in TVWP, which is the campaign that ballistic weapons were originally designed for.
TagsNo tags attached.
Attached Files




Goober5000 (administrator)

Turns out that the HUD toggle trick was only effective if the player ship had the ballistic weapon by default -- i.e. not as a result of changing loadout.


Goober5000 (administrator)

Fix committed to trunk@10158.

+Related Changesets

-Issue History
Date Modified Username Field Change
2013-11-24 22:40 Goober5000 New Issue
2013-11-24 22:40 Goober5000 Status new => assigned
2013-11-24 22:40 Goober5000 Assigned To => Goober5000
2013-11-24 23:02 Goober5000 Note Added: 0015463
2013-11-24 23:02 Goober5000 Changeset attached => fs2open trunk r10158
2013-11-24 23:02 Goober5000 Note Added: 0015464
2013-11-24 23:02 Goober5000 Status assigned => resolved
2013-11-24 23:02 Goober5000 Resolution open => fixed
+Issue History