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Reporter | FUBAR-BDHR | |
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Assigned To | zookeeper | |
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Priority | normal | Severity | minor | Reproducibility | always |
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Status | resolved | Resolution | fixed | |
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Product Version | 3.6.18 | |
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Target Version | | Fixed in Version | 3.6.19 | |
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Summary | 0002805: Glow points do not rotate with turrets defined using uvec/fvec method |
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Description | Glow points parented to multi-part turret bases do not rotate with those bases if you define the turret rotation using the uvec/fvec method. They work if you define an axis of rotation in PCS2 but you aren't supposed to use that for turrets when using uvec/fvec. |
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Steps To Reproduce | I'll attach a test mission, and modified hecate. If you edit the hecate pof and set the axis back to Y it will work. |
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Tags | No tags attached. |
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Attached Files |
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2805.rar (180,744 bytes) 2013-03-07 03:52
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