View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0002486 | FSSCP | multiplayer | public | 2011-08-21 20:41 | 2022-06-10 20:48 |
Reporter | Lester | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | sometimes |
Status | closed | Resolution | open | ||
Product Version | 3.6.13 | ||||
Summary | 0002486: Respawning near ship sporadically doesn't work for player-controlled ships | ||||
Description | Pretty much self explanatory. This newly rediscovered feature could help both multi projects very much, as it doesn't ask for a work-around. It's apparently a retail feature and doesn't work on all missions except Knife Fight. Issue reproduced using retail data in a mission by QuantumDelta. Said mission is attached | ||||
Tags | No tags attached. | ||||
2011-08-21 20:41
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Can we get some more information on what the expected behaviour is, and in what way the current behaviour is different. I'm not sure what I should be looking for in the attached mission. |
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Closing as we have not encountered this in recent multiplayer testing. |
Date Modified | Username | Field | Change |
---|---|---|---|
2011-08-21 20:41 | Lester | New Issue | |
2011-08-21 20:41 | Lester | File Added: LetsSee.fs2 | |
2013-12-03 11:56 | Echelon9 | Note Added: 0015494 | |
2013-12-03 11:56 | Echelon9 | Status | new => feedback |
2022-06-10 20:48 | FSCyborg | Status | feedback => closed |
2022-06-10 20:48 | FSCyborg | Note Added: 0017132 |