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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0002425 | FSSCP | user interface | public | 2011-04-21 13:28 | 2012-01-21 17:18 | ||||
Reporter | MjnMixael | ||||||||
Assigned To | Zacam | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | Antipodes 8 | ||||||||
Target Version | Fixed in Version | 3.6.14 | |||||||
Summary | 0002425: Wrong mainhall displayed on game load. | ||||||||
Description | The game displays the mainhall at index 0 at startup regardless of campaign data. The only way to reset it is to play a mission or reselect the active campaign (you don't have to restart the campaign though). | ||||||||
Tags | No tags attached. | ||||||||
Attached Files |
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Zacam (administrator) 2012-01-15 16:02 |
Seems to have been resolved by the Trunk Sync of the Main Hall modifications as made by CommanderDJ. Changing to feedback to gather validation of this as being "resolved". |
MjnMixael (manager) 2012-01-15 16:31 |
Seems to be fixed on my end! |
Goober5000 (administrator) 2012-01-21 17:18 |
if MjnMixael reports it fixed, that's good enough for me |
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Date Modified | Username | Field | Change |
---|---|---|---|
2011-04-21 13:28 | MjnMixael | New Issue | |
2012-01-15 16:02 | Zacam | Note Added: 0013059 | |
2012-01-15 16:02 | Zacam | Assigned To | => Zacam |
2012-01-15 16:02 | Zacam | Status | new => feedback |
2012-01-15 16:31 | MjnMixael | Note Added: 0013063 | |
2012-01-15 16:31 | MjnMixael | Status | feedback => assigned |
2012-01-21 17:18 | Goober5000 | Note Added: 0013098 | |
2012-01-21 17:18 | Goober5000 | Status | assigned => resolved |
2012-01-21 17:18 | Goober5000 | Resolution | open => fixed |
2012-01-21 17:18 | Goober5000 | Fixed in Version | => 3.6.14 |