2022-08-10 03:53 EDT

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IDProjectCategoryView StatusLast Update
0002386FSSCPgameplaypublic2011-10-02 04:12
Assigned ToThe_E 
Product Version3.6.13 
Target VersionFixed in Version3.6.13 
Summary0002386: Ships with no ets flag that dont have afterburners or shields never recharge weapons
DescriptionRelative table entries:

$Shields: 0
$Power Output: 4
$Max Weapon Eng: 1
$Flags: ( "bomber" "player_ship" "intrinsic no shields" "no ets"
                      "generate icon" "in tech database" "dont collide invisible" )
$Afterburner: NO

The primaries are ballistic but use energy as an overheat mechanism.
TagsNo tags attached.
Attached Files




Zacam (administrator)

Trunk Commit 7107 adjust systems handling when "no ets" is used.
Please see if this change addressed this issue or not.


CommanderDJ (developer)

Just tested this with r7776. The issue does not arise.

-Issue History
Date Modified Username Field Change
2011-01-25 19:54 FUBAR-BDHR New Issue
2011-04-26 18:26 Zacam Note Added: 0012669
2011-04-26 18:26 Zacam Status new => feedback
2011-10-01 09:10 CommanderDJ Note Added: 0012871
2011-10-02 04:12 The_E Status feedback => resolved
2011-10-02 04:12 The_E Fixed in Version => 3.6.13
2011-10-02 04:12 The_E Resolution open => fixed
2011-10-02 04:12 The_E Assigned To => The_E
+Issue History