2018-03-21 03:35 EDT

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IDProjectCategoryView StatusLast Update
0002364FSSCPgraphicspublic2012-12-18 14:36
Assigned ToValathil 
Product Version3.6.13 
Target VersionFixed in Version 
Summary0002364: Thruster cones on weapons do not work
DescriptionWell the lab kind of does. It will draw the cones but only uses the effect defined for the first species in species_defs. It ignores all other species and even $Thruster Flame Effect: defined for that weapon in weapons.tbl.

In game no cones are rendered. Tested with near retail data. I say near because you really can't see it with the glows and trails turned on. To reproduce take any secondary (I used the cyclops) and removed the $Trail entry in the table. Then edit the corresponding pof and remove the thruster entry (and glow points if any) so only the modeled cone is left. Fire weapon in a mission. No cone.
TagsNo tags attached.
Attached Files




FUBAR-BDHR (developer)

Looks like they were broke in retail. So V put cones on all the secondary weapons but they never worked.


FUBAR-BDHR (developer)

Some additional info. The game will render the cones only if an entry under Thrusters exists in PCS2. The lab will render it either way.


MjnMixael (manager)

On current builds, missiles do use thruster cones and do obey '$Thruster Flame Effect:'. See the screenshot where I forced thruster01a.ani on a rockeye.


Additionally, of course weapons don't obey any other specie's defined thruster texture because weapons aren't sorted by species in any specific way that the game knows, as far as I know.

Finally, an update of this ticket is actually that the Lab doesn't obey '$Thruster Flame Effect:' at all. I've attached a weapons.tbl that forces the rockeye to use thruster01a.ani (orange instead of blue) to help test/fix that.


Valathil (developer)

Fix committed to trunk@9450.

+Related Changesets

-Issue History
Date Modified Username Field Change
2010-12-30 16:47 FUBAR-BDHR New Issue
2010-12-30 17:22 FUBAR-BDHR Note Added: 0012581
2011-01-03 03:24 FUBAR-BDHR Note Added: 0012585
2012-12-17 22:47 MjnMixael Note Added: 0014505
2012-12-17 22:47 MjnMixael File Added: weapons.tbl
2012-12-18 14:35 Valathil Assigned To => Valathil
2012-12-18 14:35 Valathil Status new => assigned
2012-12-18 14:36 Valathil Changeset attached => fs2open trunk r9450
2012-12-18 14:36 Valathil Note Added: 0014518
2012-12-18 14:36 Valathil Status assigned => resolved
2012-12-18 14:36 Valathil Resolution open => fixed
+Issue History