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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0002331 | FSSCP | HUD | public | 2010-10-25 22:15 | 2010-10-26 06:21 | ||||
Reporter | Axem | ||||||||
Assigned To | The_E | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | Antipodes 7 | ||||||||
Target Version | Fixed in Version | Antipodes 7 | |||||||
Summary | 0002331: Messages with variables do not update with hud-set-message present | ||||||||
Description | I got a weird bug happening with the hud-set-message and variables. If I use hud-set-message at all, variables in messages won't update past their initial value, either through hud-set-message or through normal send-message. But as soon as I take out hud-set-message, everything works fine. Here's a quick mod that shows the problem. Comes with a hud gauge and two missions. One has a timer that tries to use hud-set-message in a number of ways, and the only one that works is using hud-set-text-num taking the variable as a parameter directly. The other is a mission has the same timer set up, just using only send-message and no hud sexps. http://www.sectorgame.com/axem/files/otherstuff/hudbug.rar | ||||||||
Tags | No tags attached. | ||||||||
Attached Files |
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The_E (administrator) 2010-10-26 06:21 |
Fix committed to Antipodes branch revision 6691 |
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Date Modified | Username | Field | Change |
---|---|---|---|
2010-10-25 22:15 | Axem | New Issue | |
2010-10-26 06:21 | The_E | Note Added: 0012436 | |
2010-10-26 06:21 | The_E | Status | new => resolved |
2010-10-26 06:21 | The_E | Fixed in Version | => Antipodes 7 |
2010-10-26 06:21 | The_E | Resolution | open => fixed |
2010-10-26 06:21 | The_E | Assigned To | => The_E |