2018-09-22 09:57 EDT


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IDProjectCategoryView StatusLast Update
0000022FSSCPDirectXpublic2004-03-04 09:58
ReporterLightspeed 
Assigned ToKazan 
PrioritynormalSeveritycrashReproducibilityalways
StatusresolvedResolutionfixed 
Product Version 
Target VersionFixed in Version 
Summary0000022: Fixing FS2_multiplayer for LAN?
DescriptionWhenever I create a multiplayer game with FS2_open (any version after 3.5.5) it will crash. It crashes the very second I hit the 'create' button. (I have set all parameters to LAN game, disabled my internet connection in the settings, etc) - I was told this has to do with Kazan's new multiplayer code.

Still, it's very annoying since I actually WANT to play FS2_open via LAN or direct IP-IP connection. There should really be some way to disable that new multi stuff, when it's successfully crashing every game I intend to start :(
TagsNo tags attached.
Attached Files

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-Notes

~0000008

Kazan (developer)

Did you uncheck "PXO"?

~0000009

Lightspeed (reporter)

Yes.

~0000010

Kazan (developer)

Ok i'll check this

~0000267

Kazan (developer)

double checked that all fs2 code was encapsulated by om_tracker_flag checks and then ran through a multigame on lan - no problems
+Notes

-Issue History
Date Modified Username Field Change
2004-01-02 20:13 Lightspeed New Issue
2004-01-03 12:00 Kazan Note Added: 0000008
2004-01-03 12:46 Lightspeed Note Added: 0000009
2004-01-04 23:13 Kazan Status new => assigned
2004-01-04 23:13 Kazan Assigned To => Kazan
2004-01-04 23:14 Kazan Note Added: 0000010
2004-03-04 09:58 Kazan Status assigned => resolved
2004-03-04 09:58 Kazan Resolution open => fixed
2004-03-04 09:58 Kazan Note Added: 0000267
+Issue History