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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
---|---|---|---|---|---|---|---|---|---|
0000022 | FSSCP | DirectX | public | 2004-01-02 20:13 | 2004-03-04 09:58 | ||||
Reporter | Lightspeed | ||||||||
Assigned To | Kazan | ||||||||
Priority | normal | Severity | crash | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | |||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0000022: Fixing FS2_multiplayer for LAN? | ||||||||
Description | Whenever I create a multiplayer game with FS2_open (any version after 3.5.5) it will crash. It crashes the very second I hit the 'create' button. (I have set all parameters to LAN game, disabled my internet connection in the settings, etc) - I was told this has to do with Kazan's new multiplayer code. Still, it's very annoying since I actually WANT to play FS2_open via LAN or direct IP-IP connection. There should really be some way to disable that new multi stuff, when it's successfully crashing every game I intend to start :( | ||||||||
Tags | No tags attached. | ||||||||
Attached Files |
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Kazan (developer) 2004-01-03 12:00 |
Did you uncheck "PXO"? |
Lightspeed (reporter) 2004-01-03 12:46 |
Yes. |
Kazan (developer) 2004-01-04 23:14 |
Ok i'll check this |
Kazan (developer) 2004-03-04 09:58 |
double checked that all fs2 code was encapsulated by om_tracker_flag checks and then ran through a multigame on lan - no problems |
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Date Modified | Username | Field | Change |
---|---|---|---|
2004-01-02 20:13 | Lightspeed | New Issue | |
2004-01-03 12:00 | Kazan | Note Added: 0000008 | |
2004-01-03 12:46 | Lightspeed | Note Added: 0000009 | |
2004-01-04 23:13 | Kazan | Status | new => assigned |
2004-01-04 23:13 | Kazan | Assigned To | => Kazan |
2004-01-04 23:14 | Kazan | Note Added: 0000010 | |
2004-03-04 09:58 | Kazan | Status | assigned => resolved |
2004-03-04 09:58 | Kazan | Resolution | open => fixed |
2004-03-04 09:58 | Kazan | Note Added: 0000267 |