2022-08-18 01:02 EDT

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IDProjectCategoryView StatusLast Update
0002144FSSCPsoundpublic2010-03-04 01:07
Assigned Totaylor 
Product Version3.6.11 
Target VersionFixed in Version3.6.12 RC2 
Summary0002144: Sounds not stopping with end-mission + player death
DescriptionA bit of a specific scenario but it can be annoying when it happens.

I am using end-mission if a player dies so it will cut to a debriefing right away (like for a dream or flashback mission). However if any sound is on while the player is in his death roll and end-mission is fired, the sound will continue playing into the debrief. Normally this isn't too bad since the sounds end by themselves, however beam loop sounds continue looping until you quit the program.

The odd thing is that if a beam kills the player, that sound will stop. But if the player dies while beam is firing at something else, the looping will continue.

I've attached a mission that shows this off. At 10s, the Hecate will fire a beam at the Triton, at 14s the player will self destruct as the beam is firing. The beam loop sound should continue into the debrief and everywhere else.

If you hit the '1' key before 10s, the beam's target will switch to the player. The beam will kill the player and the sound will cut out at the mission end.
TagsNo tags attached.
Attached Files




Axem (reporter)

Forgot to mention I've tried this out on 3.6.12RC1 and Taylor's new audio builds.


taylor (administrator)

Should be fixed locally. You can test it out in the next new-sound build, which should be posted in the next couple of hours.


Axem (reporter)

Tested the new build. Looks like the bug is fixed. :)


taylor (administrator)


-Issue History
Date Modified Username Field Change
2010-02-28 18:32 Axem New Issue
2010-02-28 18:32 Axem File Added: spoon.fs2
2010-02-28 18:33 Axem Note Added: 0011722
2010-03-01 00:35 taylor Note Added: 0011727
2010-03-01 02:18 taylor Status new => assigned
2010-03-01 02:18 taylor Assigned To => taylor
2010-03-01 08:14 Axem Note Added: 0011729
2010-03-04 01:07 taylor Note Added: 0011742
2010-03-04 01:07 taylor Status assigned => resolved
2010-03-04 01:07 taylor Fixed in Version => 3.6.12 RC2
2010-03-04 01:07 taylor Resolution open => fixed
+Issue History