View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0001940 | FSSCP | FRED | public | 2009-06-14 00:29 | 2009-06-15 00:59 |
Reporter | Zacam | Assigned To | chief1983 | ||
Priority | normal | Severity | crash | Reproducibility | always |
Status | closed | Resolution | no change required | ||
Platform | Morkaleb | OS | Windows 7 64bit | OS Version | 3.1f |
Summary | 0001940: Sexp Overflow | ||||
Description | Mission: SM2-08. Retail or MVP edition. Retail FRED opens the Retail mission without complaint. FSO FRED generates the following when opening either Retail or MVP Edition: Error: SEXP OVERFLOW: The sexp starting with the following text... ( and ( is-event-true-delay "Destroy Turrets" 0 )( or ( is-subsystem-destroyed-delay "Sathanas" "turret02" 0 )( is-su ...is too long! The sexp has been truncated accordingly and is probably no longer correct. Please fix this sexp using a text editor. (Please note that future sexp overflows will fail silently, and this warning will not be displayed again until you restart FRED.) File: SEXP.CPP Line: 4491 Call stack: ------------------------------------------------------------------ ------------------------------------------------------------------ | ||||
Steps To Reproduce | Open either edition of SM2-08 in FSO FRED (Release or Debug) Happens in RC1, RC2, RC3 and all Nightly Builds since RC | ||||
Additional Information | If necessary, I will test ever version since 3.6.9 Final, but chances are good that it wont matter. Retail Edition of SM2-08 attached. | ||||
Tags | No tags attached. | ||||
2009-06-14 00:29
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I didn't count it but I think this is actually a bug on the :v: mission and the error is correct. Events have a size limit of 4096 characters I should know I'm the one that kept blowing it up resulting in the check as the best case fix. Guessing that event exceeds this and while it will work in FS2 it may cause corruption since memory is most likely getting overwritten somewhere when it exceeds the limit. Just noticed it's in a debrief stage but I believe the same limit of 4096 exists for just about everything. |
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K. Nevermind then. Issue can be closed. |
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Closed then. |
Date Modified | Username | Field | Change |
---|---|---|---|
2009-06-14 00:29 | Zacam | New Issue | |
2009-06-14 00:29 | Zacam | File Added: SM2-08.fs2 | |
2009-06-14 01:00 | FUBAR-BDHR | Note Added: 0010975 | |
2009-06-14 01:03 | FUBAR-BDHR | Note Edited: 0010975 | |
2009-06-14 01:13 | Zacam | Note Added: 0010976 | |
2009-06-14 01:13 | Zacam | Note Edited: 0010976 | |
2009-06-14 01:15 | Zacam | Note Edited: 0010976 | |
2009-06-14 01:19 | Zacam | Note Edited: 0010976 | |
2009-06-14 06:24 | Zacam | Note Edited: 0010976 | |
2009-06-15 00:59 | chief1983 | Note Added: 0010977 | |
2009-06-15 00:59 | chief1983 | Assigned To | => chief1983 |
2009-06-15 00:59 | chief1983 | Status | new => closed |
2009-06-15 00:59 | chief1983 | Resolution | open => no change required |