View Issue Details

IDProjectCategoryView StatusLast Update
0001854FSSCPsoundpublic2010-03-04 06:06
ReporterARSPR Assigned Totaylor  
PrioritynormalSeveritytrivialReproducibilityalways
Status resolvedResolutionfixed 
PlatformDELL Dimension 9200OSWindows VistaOS VersionUltimate 32-bit
Fixed in Version3.6.12 RC2 
Summary0001854: Effects volume is muted at the second dot, instead of the first one
DescriptionCompletely trivial.

Open game options.

Voice and music volumes are set to zero at the first dot. But effects one is set to zero at the second one. So you are loosing one available level.

(If you are bored and feel like patching it...)
TagsNo tags attached.

Activities

Wanderer

2008-12-24 18:27

developer   ~0010459

Hmm... sound volume seems to be atm limited by MIN_SOUND_VOLUME (0.10f). Which doesn't really seem to be tied into the current sound volume.. I suppose it could be changed to be 10% of the current max sound volume.

...unless there is some other reason in keeping this limitation? (any one?)

taylor

2010-03-04 06:06

administrator   ~0011739

Fixered.

Issue History

Date Modified Username Field Change
2008-12-24 08:04 ARSPR New Issue
2008-12-24 18:27 Wanderer Note Added: 0010459
2010-02-12 11:53 taylor Status new => assigned
2010-02-12 11:53 taylor Assigned To => taylor
2010-03-04 06:06 taylor Note Added: 0011739
2010-03-04 06:06 taylor Status assigned => resolved
2010-03-04 06:06 taylor Fixed in Version => 3.6.12 RC2
2010-03-04 06:06 taylor Resolution open => fixed