|View Issue Details|
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0001736||FSSCP||multiplayer||public||2008-07-25 15:44||2008-09-05 18:04|
|Platform||Windows||OS||Windows XP Home||OS Version||SP2|
|Target Version||Fixed in Version|
|Summary||0001736: Standalone crashes due to EFF error.|
|Description||Not seen this one before since I have been coding using only retail data for ages but any attempt to run the standalone using the media VPs results in an Int3(). |
Here's the last few lines of the log which make it pretty clear what the problem is.
TBM => Starting parse of 'mv_effects-wxp.tbm' ...
BMPMAN: Found EFF (exp20.eff) with 64 frames at 35 fps.
DDS ERROR: Couldn't open 'exp20_0000' -- DDS is compressed but compression support is not enabled
WARNING: "EFF: No frame images were found. EFF, exp20.eff, is invalid." at bmpman.cpp:1800
I'm simply not familiar enough with the graphics code to know where we should be telling the game not to bother loading EFFs for the standalone. But I did notice that bm_load() returns a bogus file on line 1388 for the standalone.
|Steps To Reproduce||Run the standalone with the mediavps active.|
|Tags||No tags attached.|
|Changed original standalone filename replacement to point to files that are required to exist for the freespace to start. 'cursorweb' (ani mouse cursor) and 'bracket_right' (pcx help screen right bracket).|
|2008-07-25 15:44||karajorma||New Issue|
|2008-09-05 18:00||Wanderer||Status||new => assigned|
|2008-09-05 18:00||Wanderer||Assigned To||=> Wanderer|
|2008-09-05 18:04||Wanderer||Status||assigned => resolved|
|2008-09-05 18:04||Wanderer||Resolution||open => fixed|
|2008-09-05 18:04||Wanderer||Note Added: 0009654|